Had an initial dud unit, but received a replacement yesterday. Running Catalyst 5.8 mobility drivers, and using a SoundBlaster Audigy 2 soundcard. Also upgraded ram to 2 Gig.
CHeck out these scores, all based on real gameplay for about 15 minutes each.
Half-Life 2:
- 1680X1050 True Widescreen
- All details to high
- Averaging about 70 FPS, dipping to 50 FPS during intense action.
- Textures and detail looks amazing
Battlefield 2:
- Running 1280X960
- All details to Medium
- World Detail to High
- Maximum draw distance
- Averaging about 50 FPS on the co-op mod largest map with 32 players. Dips to about 30 with lots of explosions going on, but bounces back very fast.
Unreal Tournament 2004
- Running 1680X1050 True Widescreen
- All details maxed out, though with less complex shadows and medium decal retention.
- Draw distance and weather effects maxed
- Running at an average of 80-90 FPS, with very few dips of about 5-10 frames during big firefights.
Needless to say, I am VERY pleased. Simulated surround with the SoundBlaster works very well, allowing me to pinpoint enemy shots in BF2 very accurately. System upgrade to 2 Gigs of ram so now BF2 doesn't crash when too many bots are running around at once.
Will post Far Cry scores yet as I just intalled that, and will also run 3DMark and Aquamark sets as well.
Hope this helps anyone considering this unit. It rocks!
CHeck out these scores, all based on real gameplay for about 15 minutes each.
Half-Life 2:
- 1680X1050 True Widescreen
- All details to high
- Averaging about 70 FPS, dipping to 50 FPS during intense action.
- Textures and detail looks amazing
Battlefield 2:
- Running 1280X960
- All details to Medium
- World Detail to High
- Maximum draw distance
- Averaging about 50 FPS on the co-op mod largest map with 32 players. Dips to about 30 with lots of explosions going on, but bounces back very fast.
Unreal Tournament 2004
- Running 1680X1050 True Widescreen
- All details maxed out, though with less complex shadows and medium decal retention.
- Draw distance and weather effects maxed
- Running at an average of 80-90 FPS, with very few dips of about 5-10 frames during big firefights.
Needless to say, I am VERY pleased. Simulated surround with the SoundBlaster works very well, allowing me to pinpoint enemy shots in BF2 very accurately. System upgrade to 2 Gigs of ram so now BF2 doesn't crash when too many bots are running around at once.
Will post Far Cry scores yet as I just intalled that, and will also run 3DMark and Aquamark sets as well.
Hope this helps anyone considering this unit. It rocks!










