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Originally Posted by GeForceTony
I just chatted with Daishi (one of the "founders" of TweaksRUs), and he said that SM3.0 was disabled WAY back with the Mobile INF (before I came into the picture, and took over the Mobile front  ). Now, there is no override, or disabling of ANY Shader Model version on ANY card  .
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Yeah, and if anyone uses RivaTuner (like me), you would see that this is true. The only thing that is done that I noticed that is anywhere NEAR this, is that in the OpenGL version number override, it makes it 1.5 (it goes up to version 2.0?), whatever THAT does... The rumor is there because not only DID the XG drivers USED to disable it, but also other "tweaked" drivers (like NGO) do this for higher benchmark scores while sacrificing image quality.
I've tried pretty much all of them, and the Xtreme G's are the best if you care at all about image quality. If all you want is speed, then look elsewhere (NGO). If you want the best combination of image quality, while getting more-or-less the same (if not better) framerate, XG is the way to go. I for one am an IQ freak, so I go XG every time now.
-JB