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Deus Ex 2... Will it run on a 5680?

post #1 of 21
Thread Starter 
This game is really pushing my 9800XT 256mb card while playing(even with the performance patch that was released). Will a 3ghz P4, 1GB PC3200 and the mobility 9600 pro128mb run this game well?

I would imagine it not running well, as this game is VERY demanding, but has anyone tried it?
post #2 of 21
i have a 3.0 800mhz HT p4, 9600 mobility, and 1GB PC3200... game runs like CRAP. utter garbage. the only playable resolution is 640x480 which looks abysmal on a 17" widescreen monitor (i have a 4780)

and i mean come on... a $2400 laptop cant play a game at 800x600? what gives? both halo and DX2 cant run worth a damn on most any systems.
post #3 of 21
That's how it is. These next generation of games don't play around and you'll need a 256MB card to play them in hope of perfect playback. Even your high performing ATI cards are going to get owned by games such as Deus Ex II, Half Life 2, Doom III, etc.

The main point is if you wanna play games with the big boyz you still gotta do it desktop style for full gaming glory...
post #4 of 21
The problem is with the SW not the HW. Personally halo played just fine for me at 1024x768 with all settings maxed. I havent tried Deus Ex 2 but I can believe that it runs badly. There seems to be a trend nowdays to simply write crap code and then throw more HW at the problem, rather than fixing the code.
If y2k taught us anything - it was that well written code is still viable 20+ years after it was written - simply because ut is so robust and well written.

Oh and element the there was a posting here recently from someone who had played the unoptimized "beta" of HL2 and it ran just fine on the new Sagers. Game developers are sacrificing decent code in order to get the game out faster. Thats the problem
post #5 of 21
Thread Starter 
I dont see whats so vidually demanding about HL2. Looks like another ordinary game, except with extremely amazing gameplay.
post #6 of 21
Quote:
Originally Posted by Element
That's how it is. These next generation of games don't play around and you'll need a 256MB card to play them in hope of perfect playback. Even your high performing ATI cards are going to get owned by games such as Deus Ex II, Half Life 2, Doom III, etc.

The main point is if you wanna play games with the big boyz you still gotta do it desktop style for full gaming glory...
Well, I have seen HL2 played on a mobility 9000 and it got between 20-60 frames per second. So you guys with the mobility 9600 will be very satisfied with your cards performence in that regard.
post #7 of 21
actually, half life 2 BETA runs near smooth as glass for me... and at 1440x900 maximum detail no less. meanwhile, Deus ex 2 RETAIL runs like pewpies.
post #8 of 21
Playback for maximum settings in the Half Life 2 alpha or beta or leak means NOTHING. None of the high-res textures or effects or anything were implemented in those because they weren't anywhere near being completed! They probably STILL aren't completed!

Of course it's going to play back smooth without any of the actual textures they are putting into final production lol. You might have well tested a 2d cell shaded version of the game lol
post #9 of 21
Well tron 2.0 is a DX9 game - I play with everything maxed at 1600x1200 and there are times when the game is too smooth - makes me seasick. Tron 2.0 is a VERY graphics intensive game. Could it be that Deus Ex 2 is just a POS code.
post #10 of 21
Quote:
Originally Posted by Bratag
Well tron 2.0 is a DX9 game - I play with everything maxed at 1600x1200 and there are times when the game is too smooth - makes me seasick. Tron 2.0 is a VERY graphics intensive game. Could it be that Deus Ex 2 is just a POS code.
I would say that's accurate...but Half Life 2 is going to rape a 128MB video card especially a mobility version.
post #11 of 21
Quote:
Originally Posted by Element
I would say that's accurate...but Half Life 2 is going to rape a 128MB video card especially a mobility version.
Doubtful. According to the Aquamark benchies that the Sagers have put up they should handle Doom III and HL2 just fine. Anything over 20k is fine for the upcoming games and the Sagers put up 23k.

Also on an unrelated note - I really hate the term rape being used like that. Rape is not something that I like to see trivialised - but thats just a personal thing
post #12 of 21
Quote:
Originally Posted by Bratag
Doubtful. According to the Aquamark benchies that the Sagers have put up they should handle Doom III and HL2 just fine. Anything over 20k is fine for the upcoming games and the Sagers put up 23k.

Also on an unrelated note - I really hate the term rape being used like that. Rape is not something that I like to see trivialised - but thats just a personal thing
Just fine at 800x600 with all the settings on medium or low which defeats the point of high-performance gaming to begin with. Plus those tests were focused merely around the game engine and nothing else because as I mentioned, even the leaked game showed that they were nowhere near completing the game on-time and you can't benchmark a game truthfully unless it's very near final product.
post #13 of 21
Doesn't it say that scores above 20,000 will have no problem playing Aquanox II.
post #14 of 21
well if doom 3 and deus ex 2 count as "next generation" then i will hold my copies of FFXI and UT2003 extra tight.... because they look better than the plastic fantastic doom or shoddy dx2 any day. i believe both of those games were made simply to be moneymakers, therefore all hype and no game.
post #15 of 21
No oooooooffence dude but Doom 3 shoddy?? That's a a seriously biased opinion..sounds like Id pissed you off about something. Doom 3 looks amazing. The models are bleeping savage and everything from lighting and texturing is nothing short of amazing. OpenGL rules, that's what John Carmack says anyway.
Yes Unreal2003 and FF(go on Nintendo, Square are back) are fantastic games, but don't comment on something you haven't even experienced(or have you..). To be honest I'm slightly guilting because of recent comments on Halo PC(I'll test it more..).

ION...a rant
post #16 of 21
Deus Ex uses a crap graphics engine; it's not at all optimized. Do not look to it as a sign of the future; it's a sign of bad programming. Radeon 9600s are very fast and are full-featured DirectX9 cards, so if any game performs poorly on them then it'll perform poorly on every consumer graphics card in existence right now.
post #17 of 21
well i have seen the doom 3 video (the 100+mb one) played the alpha, which i will definitely forgive because it is an alpha but here are the reasons i do not like it:

models look like G.I. Joes- shiny plastic look to them.. all they are made of is bumpmaps.

no intellect whatsoever- the game is basically run around and shoot zombies. i did that in the first two dooms.

hype- perhaps if i had not known about this game until the day it came out, it wouldnt be that bad. it has been hyped for years so no matter how good it is, it wont be good enough.

not as realistic as you think- all those beautiful models dont look as good when they catch a bad angle... you can see the low polygon count easily on that large four legged monster used in the videos. if he is using opengl, at least have the decency of allowing truform.

one thing i have found is a game is not based upon its graphics. while they are an excellent addition to a game with a good plot, they do not replace it. doom 3 replaces quality of play with hype and cinematics. i got fed up with that kind of stuff in metal gear solid 2 and final fantasy X... (although i loved FFX, just could do without all those movies)


and either way, i had a 9700 pro 2.4ghz p4 system with 512mb ram before this laptop, and dx2 ran like trash on that too.
post #18 of 21
BTW- HL2 runs fine even with full textures. There is one level that is fully textured, and it looks absolutely gorgeous. The explosion effects are all there, the ragdoll engine works marvelously. The water effects look like it's raytraced when you're far away. I think they delayed it mainly to finish modeling the levels. In the greater majority of levels, the textures are present, but the levels themselves frequently were just missing pieces. Like a map just ends, and you have sky all around.

Just to comment- HL2 runs at around 60fps at 1280x1024 with no AA, 40-20 with 6xAA 16xAF. It's perfectly playable, and quite smooth even at 20fps. The 9600's won't have issues with it at all.
post #19 of 21
And, just for further emphasis:
http://www.jamesgao.com/pictures/hl2screens/

The FPS counter on top isn't really accurate, I took series of screenshots to get the best images so it was obviously slowing down dramatically. Even then, there were no hiccups in the game, ran wonderfully smoothly. And that last water shot is a good demonstration of what I mean about "falling off the map" lol

That map is one of the few more complete maps, it has all the textures and models. Obviously, error checking is still in need, or I wouldn't have fallen off the map...
post #20 of 21
Yeah...it's going to be a while yet before 256 MB cards are really needed...128 is going to be enough for quite some time. HL2 will play just fine on the current crop of Sager laptops.
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