Then its no longer an option to buy this computer before christmas :/
post #21 of 338
12/20/05 at 11:30am
Originally Posted by Kieran
I'm not a gamer but I'm getting a similar problem when trying to track audio (I'm a musician/sound engineer/producer).
Especially when graphics are moving/animating, I regularly get 'spikes' or dropouts when using my audio programs. It's almost 100% when graphics are moving, like if an audio waveform starts to scroll (in the program Steinberg Wavelab v5), or if you use a web browser and scroll down web pages while listening to audio in the background. Although my virus checker (Avast Personal) causes dropouts when it scans files in realtime in the background, there are still dropouts/spikes when the various graphics are animated as mentioned. (For the music techies out there, this is unrelated to soundcard latency, as it occurs under all latencies. Admittedly this only concerns Steinberg Wavelab, I think.)
There is a documented issue regards PCI-Express graphics hogging the so-called 'switch', toggling between the PCI-Express busses (namely PCI-Express graphics) and the older legacy PCI busses (firewire/usb/PCMCIA cardbus, etc.), but am not sure if this is causing my/our problems.
Regardless, I would really want this to be fixed. I never had this problem with my previous desktop computer, a truly archaic 700MHz Athlon.
I'm not a big gamer, but I've played a game where it's frozen or locked up the screen for say half a second, missing out vital frames, so you lose control once the display catches up. This was on the game Ford Racing on both the v2 and v3 demo versions, but wasn't sure if it was just limited to these games, as it happened particularly when I was passing through the checkpoints in the game. However, if I had a web browser or similar running in the background (but not necessarily downloading anything) the gameplay tended to stutter dramatically, too, so I had to game without anything else running.