Quote:
|
Originally Posted by chevyrulz099
isnt it a x600 with HM?
thats not any better than the x300 basically.
|
I dont know why ppl think HM is a bad thing.
Hyper memory is a good thing...well at least....the Idea behind it. In the futrue you'll see most cards do it. And DX10 has a form of hyper memory.
http://www.gamespot.com/features/6143883/p-4.html
"Opening up the video card to more applications will require Vista to give the GPU more system resources and allow applications to share the hardware. The biggest change for game developers will be virtualized memory for the GPU.
The video card will now have its own space in system RAM to store information that can't fit on local video card memory. High-end video cards ship with 256MB or 512MB of memory, but games can still use the extra space in system memory to store large chunks of information, like textures.
Epic Games founder Tim Sweeney explains, "Virtual texturing eliminates the video memory bottleneck on texture size; whereas in DirectX 9 the size of textures we can use with full performance is limited by the amount of video memory, in DirectX 10 it is only limited by total system memory." Furthermore, Tim predicts that virtual memory will enable a "2X-4X increase in texture usage in games, which will be great for Unreal Engine 3 games, where textures are often authored at very high resolutions like 2048x2048, and then scaled down on lower-end systems to improve performance."