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Geforce 7800GTX or Quardo FX 1400?

post #1 of 10
Thread Starter 
Hey

Im busy buying me the FX7 but cant deside on which graphics card do go with...Geforce 7800GTX or Quadro FX 1400.

I am a Maya Animator and need this mobile workstation for CG Animation.

Which card is more worth buying?

Please give me some advice !!!
Thanks 4 yea time

Freaky_Jason_
post #2 of 10

The quadro

Will handle your graphics with no problem. The 7800GTX will too. Between the two of them, the end product you want to view it on will be the 7800GTX. It will be more critical and you can see any "mistakes" a lot clearer.

Depends also on what your Bosses are looking at it through as well. My case being video, Quadro would work fine. However I have the ATI 800 so I went higher than need be and have no regrets.
post #3 of 10
The Quadro Go1400 is a workstation certified OpenGL card. I am using Revit/AccuRender for my rendering needs and wouldn't consider a non certified OpenGL card. Don't let 'gamers' tell you otherwise. Not even close. The task of rendering 3d models is much more intensive than rendering graphics for game playing.

However, having said that, I don't believe the Quadro will do you nice when it comes to serious gaming. I don't do games, but it seems to me that the readers in this forum have the 7800GTX as the clear choice.
post #4 of 10
^ he summed it all up....
post #5 of 10
Thread Starter 
Thanks guys 4 reply...I made up my mind ----> Quadro !!!!
post #6 of 10
Quote:
Originally Posted by rookwood
The Quadro Go1400 is a workstation certified OpenGL card. I am using Revit/AccuRender for my rendering needs and wouldn't consider a non certified OpenGL card. Don't let 'gamers' tell you otherwise. Not even close. The task of rendering 3d models is much more intensive than rendering graphics for game playing.

However, having said that, I don't believe the Quadro will do you nice when it comes to serious gaming. I don't do games, but it seems to me that the readers in this forum have the 7800GTX as the clear choice.

Strange, I've been using the 7800 gtx with maya and max, on my laptop, then run similar tests renders on the desktop with a Quadro, and the 7800 seems to be more efficient. This 'gamer' only works at a small modeling/rigging house though, so maybe your CG stuffs are more intensive.
post #7 of 10
Quote:
Originally Posted by Detox14
Strange, I've been using the 7800 gtx with maya and max, on my laptop, then run similar tests renders on the desktop with a Quadro, and the 7800 seems to be more efficient. This 'gamer' only works at a small modeling/rigging house though, so maybe your CG stuffs are more intensive.
Interesting then that the Alias Maya Support web site specifically targets ANY Nvidia GeForce cards cards as NOT QUALIFIED for Maya, while all Quadro cards are qualified!

Why would Nvidia develop a product (GeForce) that retails for several hundred dollars only to have it outperform a product they develop specifically for a very small, specialized and targeted market (Quadro) and costs several thousand dollars?

I would say that if you are correct, then the death of the Quadro is eminent! Perhaps you and your small modellng/rigging house is on to something here.

http://www.alias.com/eng/support/may...win.html#cards
post #8 of 10

Its the same in Video

Why tell them you can do it on model XYZ which has the equivilant stats as ZYX model. If you can do the exact same quality job for less why do it on the expensive one and cut your profit margin??

If you know the industry, you know who you are dealing with...alot of "know it alls" who dont know that the Porsche they are driving is actually a VW.
post #9 of 10
Do not pick the 1400 over the 7800!!! The 7800 is several times more powerful. The 1400 is only a 6800 with opengl optimizations. The 7800GTX is faster memory, faster clock, faster fill, better shaders, better cooled. If you were deciding 1400vs6800, I would say 1400, but the 7800 is just more powerful.

I use Maya 8, 3dsmax 8, Realflow 4, and a bit of blender and the 7800GTX is a freaking charm on the viewports. And whoever was talking about "end product"... renders are finalised in software mode, you don't use a video card for production renders. they can't raytrace, they have no atmospherics, no support for subdivision surfaces and LOD, watered down shaders, no volumetrics, no global illumination, no subsurface scattering (these last two came about in the 7000 series but it's still crappy approximations). It takes Pixar 40 minutes to render a full HD frame with their Opteron servers.

This is an old thread, but if someone is thinking about something similar, do not spend your money on a 1400 if you can get your hands on the hot 7800! now, if you can get your hands on the quadro 1500 (equivalent to the 7900gs) or the 2500 (equivalent to the 7950gtx) or even the 3500 (good luck with that), make sure it's compatible with your laptop and let her rip!

edit: just because a card is "not qualified" doesn't mean it won't work. it'll be hard to put one of the more recent game cards in a bind. they are all opengl capable. it's just a scheme to make professionals pay more for firegl's and quadro's. they are indeed a bit faster at opengl than their gamer counterparts, but if you ask me, the difference is small. the cards are identical in construction, you can actually flash the BIOS of one into its brother and make it work like its brother (look up "soft mods")
post #10 of 10
why do people not bother to read the dates on threads?
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