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Post Your CS: Source stress test results.

post #1 of 12
Thread Starter 
With these settings.

Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Enabled
Antialiasing Mode - 6x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full


I got 110fps.

Specs
XPS M170, 2Ghz, 1GB RAM, 7800GTX Non-OCed, L2VG 84.26
post #2 of 12
I don't know about your card, but running 6x AA w/ nvidia cards results in no AA because they dont support it....I will run that test in a sec... (no 6x AA for me tho cuz i know mine doesnt support it!)
post #3 of 12
Quote:
Originally Posted by jeri534
With these settings.

Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Enabled
Antialiasing Mode - 6x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full


I got 110fps.

Specs
XPS M170, 2Ghz, 1GB RAM, 7800GTX Non-OCed, L2VG 84.26
With these settings...

Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Enabled
Antialiasing Mode - 4x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full

I get an average of 39 fps

I have an XPS Gen 2 2.13ghz cpu, 2 Gig of kingston ram, 6800 Ultra Go @ Stock w/ all dell drivers....

When I run the benchmark the last "twirling" thing doesnt twirl at all and the image on it looks messed up..
post #4 of 12
Thread Starter 
Weird, I put AA to 4x and I got 55fps.
post #5 of 12
104.8FPS

Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Disabled
Antialiasing Mode - 4x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full

Core: 470
Mem: 1300
post #6 of 12
Wow, enabling Color Correction knocked it down to 67.8 FPS.

Good one to leave disabled.
post #7 of 12
Thread Starter 
What is color correction anyways?
post #8 of 12
Not sure, but whatever it is it's not worth a 40% framerate drop.
post #9 of 12
Thread Starter 
okay here are some better settings to use.


Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Disabled
Antialiasing Mode - 4x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full
post #10 of 12
Went back to stock clocks (400/1060) and got 84.5 FPS.

Resolution - 1920x1200
Model Detail - High
Texture Detail - High
Shader Detail - High
Water Detail - Reflect All
Shadow Detail - High
Color Correction - Disabled
Antialiasing Mode - 4x
Anisotropic Filtering - 16x
Wait for V-Sync - Off
HDR - Full
post #11 of 12
Whoa overclocking makes a huge difference on HDR maps. On de_dust I was getting around 50-60FPS @ 470/1300. Then I went back to stock and on de_dust I was getting 30-40 FPS @ 400/1060. That's absolutely HUGE, pretty much the difference between silky smooth and barely playable.
post #12 of 12
Thread Starter 
Tried it with the new settings and I got 86fps
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