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ApertureSize=256 on my M6807-Need to fix...

post #1 of 12
Thread Starter 
I used Everest to check out why my laptop might be shutting down/heating up and stuff and also why my video gets these vertical lines and stuff when i watch movies, play games, load windows, save the bios settings....

AGP Aperture Size = 256 MB

wtf? the card is only 64MB, the setting should normally be at 32. there is no place in the bios to change this. is there a software app that i can change this with?

should i upgrade my bios to the 6811's? is that safe?
post #2 of 12
hi, minimum:
1. update ur bios to 6811 - it is the most stable and fix quite many "un-documented" bugs
2. re-install/update ur VIA chipset driver

cheers ...
post #3 of 12
Thread Starter 
thanks for the reply qhn

i updated the bios successfuly and updated to the latest VIA drivers
the arperture size is the same and my problems are still there
post #4 of 12
where did u read ur agp value in everest? i could not find mine anywhere. i use everest home edition (the freeware version)

cheers ...
post #5 of 12
Thread Starter 
i used ultimate edition i think it was
used my friend's key file when i was diagnosing the notebook

it think it was under chipset or something around there...
post #6 of 12
Guess I should have posted the comment here instead of other thread, but there is nothing abnormnal or problematic with the Aperture size set to 256. General rule, you want 128-256 on most system. Aperture is not a system RAM reservation.

In actuality, many AGP boards runs very unstable at less than 128.
post #7 of 12
(AlfaTrion) - got it. well the agp in my everest home report shows 256 as well. When going into SmartGart, theres is a setting on AGP speed (x2, x4, x8) with the default staying at x8. Could be that this where the AGP 256 comes from (32x8). So if you want to play with the AGP size, this is where u can take a shot at.

I agree with Thunder_PC that agp under 128 can cause unstability.

Still having issues with the lines? are they permanently on or only in certain apps? i'd go with the uninstall graphic hardware and reinstall the driver before really panicking.

cheers ...
post #8 of 12
Aperture size has nothing to do with the AGP speed setting. In short, AGP aperture is the amount of system RAM the GPU can use, but it doesn't reserve the RAM for strictly for GPU use. It is most commonly used for textures, where your VRAM can't hold all it needs.
post #9 of 12
cool - now it is much clearer in regards to AGP!

cheers ...
post #10 of 12
Thread Starter 
i see
i always thought there would be osme kind of hinderance if it was set too high
thanks!!

qhn: i even reformatted the computer fresh and i still got them
ill try again when i get the notebook back from getting the hinges fixed

and now i have an extra mobo on the way from ebay to test out
post #11 of 12
ur hunch on the high setting is not really off the mark -

" ... AGP Speed (1x, 2x, 4x, 8x): This setting determines the data transfer rate (speed) of the AGP Bus - the pipeline along which video information flows. As logic suggests, the higher the speed setting, the higher the potential performance of your graphics card. However what is counter-intuitive is the actual performance difference between the various AGP modes. AGP 8x is not twice as fast as AGP 4x, which is not twice as fast as AGP 2x - and so on. The reason for this is that the higher modes provide more bandwidth - that is, the size of the pipeline effectively gets bigger. But if at AGP 4x the pipe is already bigger than the size of the information flowing through it, increasing the pipeline by going to AGP 8x will clearly not make a large difference to speed. Importantly, lowering the AGP speed (e.g. from 8x to 4x) can help improve stability for some systems (especially overclocked ones), and can also resolve some graphics problems. Generally I recommend setting this to the highest available speed in the BIOS, as long as your graphics card also supports that AGP speed (See ATI Control Panel/ATI Control Center sections). For most systems the performance difference between AGP 4x and AGP 8x is at most around 5-10%.

AGP Aperture Size: This setting determines the allocation of physical RAM for use by your graphics card, should it become necessary. A better description can be found in this AGP Aperture Size FAQ. To decide how big it should be keep in mind the following: (1) keep it above 32MB, as an Aperture Size below 32MB will disable AGP texturing - reducing your performance greatly in games; (2) the greater the amount of Video RAM on your graphics card, the smaller this setting should be; (3) Values between 64MB and 256MB show no real performance difference; and (4) Using larger values can result in more crashes such as General Protection Faults and potential texture corruption. So with all of these in mind, I recommend an Aperture Size of 128MB for most modern graphics cards. If you have an older 32MB graphics card, set the Aperture to 256MB. If you experience a large number of crashes or texture glitches, try lowering the Aperture to 64MB regardless of your Video RAM amount.
..."

the whole reading is at http://www.tweakguides.com/ATICAT_2.html

cheers ...
post #12 of 12
Thread Starter 
nice find!
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