Hoping someone familiar with Scons can help me get Blender 2.42 compiled in Dapper x64. I edited my user-config.py to resolve some minor issues, but I keep getting this error now:
I have no idea how to resolve this one. I think my opengl paths need to be altered in my config, but nothing i've tried so far works.
Code:
Compiling ==> 'GHOST_Buttons.cpp' intern/ghost/intern/GHOST_Buttons.h:48: warning: ‘struct GHOST_Buttons’ has virtual functions but non-virtual destructor Compiling ==> 'GHOST_C-api.cpp' Compiling ==> 'GHOST_CallbackEventConsumer.cpp' Compiling ==> 'GHOST_DisplayManager.cpp' intern/ghost/intern/GHOST_DisplayManager.cpp: In member function ‘virtual GHOST_TSuccess GHOST_DisplayManager::getDisplaySetting(GHOST_TUns8, GHOST_TInt32, GHOST_DisplaySetting&) const’: intern/ghost/intern/GHOST_DisplayManager.cpp:119: warning: comparison between signed and unsigned integer expressions Compiling ==> 'GHOST_DisplayManagerX11.cpp' In file included from intern/ghost/intern/GHOST_DisplayManagerX11.cpp:37: intern/ghost/intern/GHOST_SystemX11.h:40:20: error: GL/glx.h: No such file or directory intern/ghost/intern/GHOST_Buttons.h:48: warning: ‘struct GHOST_Buttons’ has virtual functions but non-virtual destructor intern/ghost/intern/GHOST_ModifierKeys.h:48: warning: ‘struct GHOST_ModifierKeys’ has virtual functions but non-virtual destructor scons: *** [/home/bob/build/linux2/intern/ghost/intern/GHOST_DisplayManagerX11.o] Error 1
I have no idea how to resolve this one. I think my opengl paths need to be altered in my config, but nothing i've tried so far works.





