Well guys, I have had my P105-S9312 for about a month. I figured that I would post the system benchmarks on here for you guys. 3dMark05, and 3dMark06. Everything on it is stock, and it hasnt been overclocked or anything. I have been extremely happy with this laptop. It is a wonderful piece of equipment. My only real complaint is that the battery life zapps itself anytime you run a 3d application. and occasionally i get momentary lagging while programs are operating. I am assuming that this is based upon the 4200rpm hdd. Its a great machine though. Enjoy, oh and a final word. If you are planning on buying a new laptop. Do yourself a favor, and get this one. You wont regret it.
3dMark05 -
System Configuration
General Information
Operating System Microsoft Windows XP
DirectX Version 9.0c
Mobo Manufacturer fL
Mobo Model F
AGP Rates (Current/Available) N/A / N/A
CPU Intel Core 2007 MHz
FSB 0 MHz
Memory 2046 MB
Display Information
Graphics Chipset NVIDIA GeForce Go 7900 GS
Driver Name NVIDIA GeForce Go 7900 GS
Driver Version 8.4.0.0
Driver Status WHQL - Not FM Approved
Video Memory 256 MB
Core Clock N/A
Memory Clock N/A
Benchmark Settings
Program Version 3DMark05 Revision 2 Build 0
Resolution 1024x768@32 bit
Anti-Aliasing None
Texture Filtering Optimal
Vertex Shader Profile 3_0
Pixel Shader Profile 3_0
Force Full Precision Off
Disable DST Off
Disable Post-processing Off
Force Software Vertex Shaders Off
Color Mipmaps Off
Repeat Count Off
Main Test Results
3DMark Score 6075 3DMarks
CPU Score 5722 CPUMarks
Detailed Test Results
Game Tests
GT1 - Return To Proxycon 26.3 fps
GT2 - Firefly Forest 18.4 fps
GT3 - Canyon Flight 29.6 fps
CPU Tests
CPU Test 1 2.9 fps
CPU Test 2 5.0 fps
Feature Tests
Fill Rate - Single-Texturing N/A
Fill Rate - Multi-Texturing N/A
Pixel Shader N/A
Vertex Shader - Simple N/A
Vertex Shader - Complex N/A
Batch Size Tests
8 Triangles N/A
32 Triangles N/A
128 Triangles N/A
512 Triangles N/A
2048 Triangles N/A
32768 Triangles N/A
3dMark06 -
System and CPU Information
Operating System Microsoft Windows XP
DirectX Version 9.0c
Mobo Manufacturer TOSHIBA
Mobo Model Satellite P105
AGP Rates (Current/Available) 16x / N/A
CPU Intel Core 2003 MHz
Physical / Logical CPUs 1 / 2
MultiCore 2 Processor Cores
HyperThreading Not Available
FSB 166 MHz
Memory 2032 MB
Display Information
Graphics Chipset NVIDIA GeForce Go 7900 GS
Driver Name NVIDIA GeForce Go 7900 GS
Driver Version 8.4.0.0
Driver Status WHQL - Not FM Approved
Co-operative adapters No
Video Memory 256 MB
Core Clock N/A
Memory Clock N/A
Benchmark Settings
Default Settings Custom
Program Version 3DMark06 Revision 0 Build 2
Resolution 1280x800
Anti-Aliasing None
Texture Filtering Optimal
Vertex Shader Profile 3_0
Pixel Shader Profile 3_0
Force Full Precision No
Disable Post-processing No
Force Software Vertex Shaders No
Force Software FP Filtering No
Disable HW Shadow Mapping No
Color Mipmaps No
Repeat Count Off
Fixed Framerate Off
Main Test Results
3DMark Score 3833 3DMarks
SM 2.0 Score 1502 Marks
SM 3.0 Score 1520 Marks
CPU Score 1674 Marks
Detailed Test Results
Graphics Tests
1 - Return to Proxycon 12.146 FPS
2 - Firefly Forest 12.886 FPS
CPU Tests
CPU1 - Red Valley 0.531 FPS
CPU2 - Red Valley 0.845 FPS
HDR Tests
1 - Canyon Flight (SM 3.0) 13.358 FPS
2 - Deep Freeze (SM 3.0) 17.032 FPS
Feature Tests
Fill Rate - Single Texturing N/A
Fill Rate - Multi Texturing N/A
Pixel Shader N/A
Vertex Shader - Simple N/A
Vertex Shader - Complex N/A
Shader Particles (SM 3.0) N/A
Perlin Noise (SM 3.0) N/A
Batch Size Tests
8 Triangles N/A
32 Triangles N/A
128 Triangles N/A
512 Triangles N/A
2048 Triangles N/A
32768 Triangles N/A
3dMark05 -
System Configuration
General Information
Operating System Microsoft Windows XP
DirectX Version 9.0c
Mobo Manufacturer fL
Mobo Model F
AGP Rates (Current/Available) N/A / N/A
CPU Intel Core 2007 MHz
FSB 0 MHz
Memory 2046 MB
Display Information
Graphics Chipset NVIDIA GeForce Go 7900 GS
Driver Name NVIDIA GeForce Go 7900 GS
Driver Version 8.4.0.0
Driver Status WHQL - Not FM Approved
Video Memory 256 MB
Core Clock N/A
Memory Clock N/A
Benchmark Settings
Program Version 3DMark05 Revision 2 Build 0
Resolution 1024x768@32 bit
Anti-Aliasing None
Texture Filtering Optimal
Vertex Shader Profile 3_0
Pixel Shader Profile 3_0
Force Full Precision Off
Disable DST Off
Disable Post-processing Off
Force Software Vertex Shaders Off
Color Mipmaps Off
Repeat Count Off
Main Test Results
3DMark Score 6075 3DMarks
CPU Score 5722 CPUMarks
Detailed Test Results
Game Tests
GT1 - Return To Proxycon 26.3 fps
GT2 - Firefly Forest 18.4 fps
GT3 - Canyon Flight 29.6 fps
CPU Tests
CPU Test 1 2.9 fps
CPU Test 2 5.0 fps
Feature Tests
Fill Rate - Single-Texturing N/A
Fill Rate - Multi-Texturing N/A
Pixel Shader N/A
Vertex Shader - Simple N/A
Vertex Shader - Complex N/A
Batch Size Tests
8 Triangles N/A
32 Triangles N/A
128 Triangles N/A
512 Triangles N/A
2048 Triangles N/A
32768 Triangles N/A
3dMark06 -
System and CPU Information
Operating System Microsoft Windows XP
DirectX Version 9.0c
Mobo Manufacturer TOSHIBA
Mobo Model Satellite P105
AGP Rates (Current/Available) 16x / N/A
CPU Intel Core 2003 MHz
Physical / Logical CPUs 1 / 2
MultiCore 2 Processor Cores
HyperThreading Not Available
FSB 166 MHz
Memory 2032 MB
Display Information
Graphics Chipset NVIDIA GeForce Go 7900 GS
Driver Name NVIDIA GeForce Go 7900 GS
Driver Version 8.4.0.0
Driver Status WHQL - Not FM Approved
Co-operative adapters No
Video Memory 256 MB
Core Clock N/A
Memory Clock N/A
Benchmark Settings
Default Settings Custom
Program Version 3DMark06 Revision 0 Build 2
Resolution 1280x800
Anti-Aliasing None
Texture Filtering Optimal
Vertex Shader Profile 3_0
Pixel Shader Profile 3_0
Force Full Precision No
Disable Post-processing No
Force Software Vertex Shaders No
Force Software FP Filtering No
Disable HW Shadow Mapping No
Color Mipmaps No
Repeat Count Off
Fixed Framerate Off
Main Test Results
3DMark Score 3833 3DMarks
SM 2.0 Score 1502 Marks
SM 3.0 Score 1520 Marks
CPU Score 1674 Marks
Detailed Test Results
Graphics Tests
1 - Return to Proxycon 12.146 FPS
2 - Firefly Forest 12.886 FPS
CPU Tests
CPU1 - Red Valley 0.531 FPS
CPU2 - Red Valley 0.845 FPS
HDR Tests
1 - Canyon Flight (SM 3.0) 13.358 FPS
2 - Deep Freeze (SM 3.0) 17.032 FPS
Feature Tests
Fill Rate - Single Texturing N/A
Fill Rate - Multi Texturing N/A
Pixel Shader N/A
Vertex Shader - Simple N/A
Vertex Shader - Complex N/A
Shader Particles (SM 3.0) N/A
Perlin Noise (SM 3.0) N/A
Batch Size Tests
8 Triangles N/A
32 Triangles N/A
128 Triangles N/A
512 Triangles N/A
2048 Triangles N/A
32768 Triangles N/A






