Just a quick note... I see people on this forum talking about not wanting the 1600x1200 resolution because it strains their eyes. When I first installed winblows xp on my new 8890 the text was TINY. I quickly realized that I needed bigger text, and changed my dpi rating and font size. Now my screen is perfectly readable from my normal 2 foot viewing distance. You can do a similar thing in linux with the dpi setting. The only time I notice the TINY pixels is when I'm running DarkAgeOfCamelot in window mode because the chat text is a really small bitmap font, but full screen it's no problem. Also, 1600x1200 is a perfect res... Games that like hi-res can deal with it, and games that can't happily run at the perfectly divisible 800x600 res.
With any contemporary OS supporting DPI adjustments, why wouldn't you get as many pixels as you can? More pixels==sharper fonts. That's the joy of vector (Truetype, etc) fonts, after all.
Just my $0.02
With any contemporary OS supporting DPI adjustments, why wouldn't you get as many pixels as you can? More pixels==sharper fonts. That's the joy of vector (Truetype, etc) fonts, after all.
Just my $0.02






This is *not* normal behaviour, or a known limitation in current TFT technology (like dead pixels); the screen is defective and that's it. They are selling defective material. Appropriate decency would be to at least admit it. Their attitude sucks. It is like selling a hard disk with defective blocks and then simply state, "uhm, this is normal behaviour, some disks have them and some don't". <circus music plays>


. Good luck with whatever you end up doing!






When I purchased the computer, I didn't see "banding is a limitation of current TFT technology and can occur with some screens; defect is not covered by warranty". I probably skipped the small print 




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