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Crysis on your Dell - Page 9

Poll Results: Your impressions of the game

Poll expired: Jul 20, 2010 This is a multiple choice poll
  • 36% (21)
    Truly Groundbreaking
  • 22% (13)
    Nice, but its just another FPS
  • 22% (13)
    Im on the fence about this one
  • 15% (9)
    Doesnt live up to hype
  • 1% (1)
    Im going back to Bioshock
57 Total Votes  
post #161 of 262
Thread Starter 
Quote:
Originally Posted by savat View Post
I agree. This is why I will, like many, play it in a couple years. I played FarCry only this year. I can be patient For the time being, I might get a console and play dumbed down games, but not waste hours in tweaking and swearing. Then in 2 years, I'll get a new PC and catch up with 2008-2009 games. An interesting and less espansive cycle
Youll still be in the same pickle, 2008/2009 games will have you saying the same thing you are now. You cant stop the whole 'hardware' upgrade thing, you can delay it, or get the best when it comes out, but your running from a problem that will only re-visit you in the future.
post #162 of 262
Quote:
Originally Posted by ghazgull013 View Post
Youll still be in the same pickle, 2008/2009 games will have you saying the same thing you are now. You cant stop the whole 'hardware' upgrade thing, you can delay it, or get the best when it comes out, but your running from a problem that will only re-visit you in the future.
No, not really. To be more precise, 4 years ago my PC couldn't catch up with then current games. I bought a Xbox. Last year, I bought my 9400 and I'm still catching up with past years best games at their max settings (for example Fear, BF2, HL2, Prey, FarCry, etc) I think will do the same exact thing soon : console gaming for a few years and then catching up on PC best titles with my next PC. It makes senses, doesn't it ?
post #163 of 262
Thread Starter 
Well yea if you switch to consoles then thats a loophole I suppose
post #164 of 262
Quote:
Originally Posted by SolApathy View Post
-What proc is in that HP -What drivers are you using The 7950 is equivilent to the Desktop 7800GTX, which is slightly faster than the GT. (7800 GTX has an additional 4 pixel pipes, 1 more vertex pipe, 30MHz higher core clock and a 100MHz memory bump.) Of course everything except the core bump is there to increase memory bandwidth, which at that resolution isn't that big of a deal. Vista is definitely going to have a performance impact, though the latest 169.01 drivers should recify a lot of that. The only problem I have found with the 169's is an issue with City of Villians. Apparently it doesn't care for that driver too much. since you have no need for a DX10 OS with your cards I would go with XP. Even with my desktop I played it in Vista & did not find DX10 interesting enough to continue playing it Vista.
Im using geforcetony's modded 169 drivers, and on the XP machine I havnt even updated those drivers in a long time.
post #165 of 262
Quote:
Originally Posted by Blahman View Post
There won't be a 360 or PS3 port so can we stop talking about them? Please? Anyways... My battle-weary XPS Gen 2 w/ 7800 GTX actually plays the SP demo reasonably well with decent settings after some tweaking, OC'ing and driver upgrading. Main thing that taxes my system are the volumetric clouds in the opening scene with the plane, HDR, and physics. If I set volumetric to Low, Shaders to Medium, and Physics to Low, I can run everything else on medium playably (15-30 fps) at 1280x720. Plus I have added a few VERY nice graphical tweaks you only get at Very High in DX10 normally: Using Notepad, create a file called system.cfg in your Crysis SP Demo folder and add the following: con_restricted = 0 r_UsePom=1 r_sunshafts=1 This enables Parallax Occlusion Mapping (POM -- gives depth to certain textures such as the stream bed going up the hill to the final checkpoint), and volumetric light shafts (a.k.a. "god rays", beams of light and shadows that are most noticable underwater or looking through foliage into the sun). I might do some comparison screens later. edit: actually you need to use High Shaders to get those effects but you can still disable HDR with r_HDRRendering=0 edit2: here's some comparison pics from DX10 with POM and god rays (note I did not take these):
Here's some screenshots with Fraps running. I have an XPS Gen 2, 7800 GTX running 84.63 with LV2G .inf, 2GB RAM, and I ran the game at 1280x800 with 0xAA. In the NVidia Control Panel I did not force any AA or AF, Image settings was set to Quality, Negative LOD bias was set to clamp, and all other settings were left unchanged since installing the driver. 1. These shots were taken with volumetrics and sound quality on low, everything else set to medium. http://home.comcast.net/~asche007/sc...ts/Crysis1.jpg http://home.comcast.net/~asche007/sc...ts/Crysis2.jpg 2. These 2 are the same as before but with Physics set to low. http://home.comcast.net/~asche007/sc...ts/Crysis3.jpg http://home.comcast.net/~asche007/sc...ts/Crysis4.jpg 3. This group is with Blahman's settings (including HDR = 0) in a file named autoexec.cfg or system.cfg (same results with both). Shader Quality was set to high. http://home.comcast.net/~asche007/sc...ts/Crysis5.jpg http://home.comcast.net/~asche007/sc...ts/Crysis6.jpg http://home.comcast.net/~asche007/sc...ts/Crysis7.jpg http://home.comcast.net/~asche007/sc...ts/Crysis8.jpg http://home.comcast.net/~asche007/sc...ts/Crysis9.jpg http://home.comcast.net/~asche007/sc...s/Crysis10.jpg 4. This group is with the config folder tweak that changes Very High settings to work when High is selected (I found it on Anandtech). Sound quality was set to low while all other settings were set to high. Note the messed up sky in the first screenshot. It appeared normal until I took a screenshot, interestingly. http://home.comcast.net/~asche007/sc...s/Crysis11.jpg http://home.comcast.net/~asche007/sc...s/Crysis12.jpg http://home.comcast.net/~asche007/sc...s/Crysis13.jpg http://home.comcast.net/~asche007/sc...s/Crysis14.jpg http://home.comcast.net/~asche007/sc...s/Crysis15.jpg http://home.comcast.net/~asche007/sc...s/Crysis16.jpg http://home.comcast.net/~asche007/sc...s/Crysis17.jpg http://home.comcast.net/~asche007/sc...s/Crysis18.jpg http://home.comcast.net/~asche007/sc...s/Crysis19.jpg Conclusion: The last group is a very pretty slideshow. Blahman's suggestion strikes a better balance, but it is still unplayable. Blahman- is that what Fraps shows for you at that spot with your settings? Medium is playable, but barely. Personally, I don't plan on playing the game right now unless medium runs smoother. Whether that's more optimizations in the full game (I'm doubtful any will affect me) or drivers somehow pull more performance out of somewhere. I'm thinking next summer will be the time to build a desktop, so I'll just spend gaming time on Team Fortress 2 until then. I hope everyone enjoyed the pictures.
post #166 of 262
I agree with whoever said that to make the game playable it has to look like a six year old game on your screen. THAT is quite sad. Like I said, give us the same game on the Far Cry engine and we would at least enjoy a new shooter.

At this point we are all passing cause it just isn't cutting it. In my opinion there is not gonna be some magical patch that suddenly makes it playable on a "lower" high end machine. That would mean changing the basic kernal, or rewriting the engine. And that has not happened since....uh, since.....hmmmm....OH YEA, STRIKE COMMANDER! Oh and Mech Warrior got canned till we saw Mech Warrior 2...all for an engine change.

The GOOD NEWS here is that Matt Kenseth had to make an engine change this past weekend causing him to start 43, and he still finished 4th. So it COULD happen and end up a good thing.

Jon
post #167 of 262
You means some magical patch like the nvidia driver patch that doubled FPS for a lot of ppl? I think people need to hold judgement at least until the final product is released. At least give them a chance lol.
post #168 of 262
I run it at 1680x1050 on my external monitor @ Medium Settings(except shaders, low, and textures, high) with AA off, and it runs very very smooth.

Looks alot better than "a 6yr old game" too
post #169 of 262
Thread Starter 
How much RAM does Crysis use anyways, anyone able to pick up on that one?
post #170 of 262
Quote:
Originally Posted by SolApathy View Post
You means some magical patch like the nvidia driver patch that doubled FPS for a lot of ppl? I think people need to hold judgement at least until the final product is released. At least give them a chance lol.

Just like I said lol.

Speaking of drivers, the new 169.04 drivers give me yet another 3-7FPS boost on average with Crysis. I just finished uploading the MobileForce versions, which you can get here:

NBF MobileForce XP 169.04 M4 (Windows XP)

NBF MobileForce VS 169.04 M6 (Windows Vista)
post #171 of 262
it was using around 900MB on my system
post #172 of 262
here are some humorous/skillful videos I made messing around in the demo, enjoy:
First, low res but high settings: http://files.filefront.com/Depthchar.../fileinfo.html
Second, HD (720p), a little choppy, plus had to turn down settings: http://files.filefront.com/Barrelbom.../fileinfo.html

These are two completely different takes, so watch em both. First one was more of a depth charge, second was a direct hit.

Mega bonus! http://files.filefront.com/Im+in+ur+.../fileinfo.html
Barrel bomb attempt goes awry and I resort to boarding their boat and bashing their heads in.

Think I should stick to low res high settings? Much easier on my system anyways.
post #173 of 262
Quote:
Originally Posted by JonSolo View Post
I agree with whoever said that to make the game playable it has to look like a six year old game on your screen. THAT is quite sad. Like I said, give us the same game on the Far Cry engine and we would at least enjoy a new shooter. At this point we are all passing cause it just isn't cutting it. In my opinion there is not gonna be some magical patch that suddenly makes it playable on a "lower" high end machine. That would mean changing the basic kernal, or rewriting the engine. And that has not happened since....uh, since.....hmmmm....OH YEA, STRIKE COMMANDER! Oh and Mech Warrior got canned till we saw Mech Warrior 2...all for an engine change. The GOOD NEWS here is that Matt Kenseth had to make an engine change this past weekend causing him to start 43, and he still finished 4th. So it COULD happen and end up a good thing. Jon
I was toying around with settings last night...i play at 1680x1050...i was running everything on high except for shaders, particle, and volumetric effects i think, they were on low. It was definitely playable. This is on an e6700 and a 7900GTX. The game looks amazing.
post #174 of 262
Quote:
Originally Posted by Groove75 View Post
I'm pretty disgusted with the performance of the demo. I'm playing it on the system in my sig with my 7950gtx oc'd to 630/700 under Vista with 165.xx drivers and I can tell you that it runs like crap in all resolutions for the most part. I don't consider anything under 1280 even worth using as a resolution in games, so 1280 was as low as I was willing to try. Even at that resolution with medium settings, the frames were atrocious, especially in battles. I think many of you are in denial about the steep requirements of the game and in thinking that very much will be "optimized" by release. I've never experienced any huge engine optimizations after a public demo was released and it would take a massive amount of tweaking to elevate the current level of performance to something acceptable on my systems. I'm so disappointed in Crytek for making this game so unplayable on normal hardware platforms. I can't understand the business decision. At the current state, I would say only the top 5 or 10% of gaming systems out there would be able to play this thing very smoothly. Sure it will scale well, but the reality is that for most of us, we'll have to pick this game back up in a year or two when we have a rig that can deal with it.

Ok good. At least I know i'm not crazy now and agree with your perceptions. There is just something wrong when you play Stalker at 1920x1200 max settings and then Crysis at 1024x600 on medium settings with low framerates.. when I say low I mean below 40. One other observation I noticed is how much different looking the game is when you change the shaders from medium to high. On high shaders the game looks awesome but unplayable due to framerates.. on medium it's starting to look almost like any other shooter out there.
post #175 of 262
lol... for like the 10th time- the 169.01 drivers are optimized for the demo. They literally double the frame rates of the game. 169.04, bumps us up even further. In addition this is a ...d e m o... Stalker is nice, but there are a lot of differences, especially when it comes to demanding graphics items such as shadows & shaders. In addition the game is made for newer hardware. With the 9xxxx on the horizon, you can't expect a 7 series card is going to play it well.

My laptop played it alright, but is currently awaiting an evaluation after my son graciously took it down the stairs for me. I was under no illusion that this game would play well on my 7800GTX desktop equivalent laptop. It's not meant to. It's meant to look beautiful on 8 series cards. Unfortunately your 1.86GHz proc does not help the situation & is probably more of a limitation than the 7950GTX.
post #176 of 262
Quote:
Originally Posted by Weaser View Post
Ok good. At least I know i'm not crazy now and agree with your perceptions. There is just something wrong when you play Stalker at 1920x1200 max settings and then Crysis at 1024x600 on medium settings with low framerates.. when I say low I mean below 40. One other observation I noticed is how much different looking the game is when you change the shaders from medium to high. On high shaders the game looks awesome but unplayable due to framerates.. on medium it's starting to look almost like any other shooter out there.
Yep. Perhaps my standards are a bit higher than others but I simply refuse to play Crysis at a resolution I haven't had to tolerate in games since....Duke Nukem 3d for crying out loud. There's something wrong with not only having to play at a ridiculously low resolution, but toggle multiple settings to "low" and "medium" just to get quasi tolerable framerates! It's an asinine business and development decision when all they have to do is take a look at the typical gamer statistics. Hell, here's the latest Steam survey from March of this year: http://www.steampowered.com/status/survey.html Computers with an geforce 8800? 4.56% ! Take a look at those statistics; There's simply no way in hell that anyone other than the top 5-8% of gamers will be able to remotely enjoy Crysis. I'm sorry, but 20 fps is NOT playable for me anymore, and that's at any resolution. It's getting humorous reading some of the desperate posts so far: "I tried 800x600 with 5 settings set to "low", with all my system tray apps closed, 7950 gtx overclocked to 1800/1400 with liquid nitrogen, on a 15 inch monitor, with a thick pair of glasses on (low-tech AAx4) while squinting with my eyes closed approximately 50%, looking through a fish bowl, and the game looked pretty good! Playable framerates even! ~ <18fps>" Ah well, there's other games out there.
post #177 of 262
You're thick skulled aren't you? Oh well I guess this game's just not in the cards for you if you can't get it running and looking nice at 1280x720, a reasonably high resolution (hint: it's what 99% of Xbox 360 games run natively, Halo 3 is even lower 1138x640). Dismissing our suggestions on getting it running well for you is pretty rude. OH well.
post #178 of 262
Quote:
Originally Posted by Blahman View Post
You're thick skulled aren't you? Oh well I guess this game's just not in the cards for you if you can't get it running and looking nice at 1280x720, a reasonably high resolution (hint: it's what 99% of Xbox 360 games run natively, Halo 3 is even lower 1138x640). Dismissing our suggestions on getting it running well for you is pretty rude. OH well.
Except that Halo3 does look good nonetheless (exept it makes poor use of AA). How can you run Crysis at 1280x720 ? This option is not in my choices. Perhaps I have to manually edit some .cfg file ?
post #179 of 262
Quote:
Originally Posted by Blahman View Post
You're thick skulled aren't you? Oh well I guess this game's just not in the cards for you if you can't get it running and looking nice at 1280xXXX, a reasonably high resolution (hint: it's what 99% of Xbox 360 games run natively, Halo 3 is even lower 1138x640). Dismissing our suggestions on getting it running well for you is pretty rude. OH well.
Oh calm yourself, as I said... 1280xXXX is hardly an acceptable resolution for me in any modern game. Your Halo 3 runs at a resolution of 1152x640 on your t.v. which probably doesn't even come close to being able to display a 1920x1200 resolution image. I'm playing on a 24" LCD with native res of 1920x1200. 1280x720 on a 1920x1200 native res screen looks positively atrocious. Your suggestions are appreciated, but it doesn't obfuscate the simple fact that Crysis runs like warmed up poo on most current systems right now. You can perhaps tweak it up to steaming poo, or heaping smelly poo, but it's still poo.
post #180 of 262
To the contrary, I have a 37" 1080p monitor and 1280x720, when using NVIDIA flat panel scaling, looks fantastic. It gets a sort of "free AA" when doing the upscaling, not as good as real AA of course but it doesn't look "positively atrocious" by any stretch of the imagination.
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