post #21 of 69
8/13/08 at 1:04am
Alex Evans Says LittleBigPlanet Would Be 'Different Game' on 360
Game's designer claims PS3's mandatory hard drive makes it the platform for their game.
By Kyle Stallock, 09/10/2008
In an interview with GamesIndustry.biz, Alex Evans, co-founder of LittleBigPlanet developer Media Molecule, claimed the developer couldn't have made the upcoming game on the Xbox 360. Evans says LBP was, like any good exclusive, designed with the strengths of the PlayStation 3 in mind. "In other words, if you're a game designer, from day one you know your platform, and you just cane it on that platform. You're not worrying about cross-platform, your not worrying about anyone else's hardware design," explains Evans. Evans also praises Sony's decision to include a hard drive, saying, "The design decisions on the PS3 are huge, and I'm sure you realize that having a hard drive on every unit makes a difference. That's another thing -- if we didn't have a hard drive on every unit, we'd have to scale back the ambition of what you could save and do. So yes, you could make this game on the 360, but it'd be a different game." He adds, "I love certain things on the PS3, and the hard drive is one of them. And it's just not that it exists, it's that it's on every single SKU."
Add the fact that the game data takes up an entire dual layer Blu-ray disc (40GB) and you have a game that you can truly slap the "only on PS3" sticker onto.
|Media Molecule Launches Design-a-Sackboy LBP Contest
Create your own fanciful costume for LBP's mascot and you may get to use it in-game.
By Kris Pigna, 09/07/2008
Media Molecule's LittleBigPlanet is all about user-created content, but now the developer is taking the concept to the extreme: They've announced a contest for players to design their own Sackboy (or Sackgirl) costume, and the three winning entries (one for the United States, one for Europe, and one for Japan) will be chosen and made available for download in the game for free.
The contest is pretty simple -- download the blank Sackboy template (shown above), which is available on Media Molecule's official contest announcement post. Then spruce it up to your heart's content using any kind of image-editing software, or even print it out, hand-draw your design, and scan it back in to your computer. "We're looking for imaginative and interesting ideas with a splash of Sackboy's endearing charm that suit the look and feel of LittleBigPlanet," the post explains. "So it doesn't matter if you're not a Photoshop expert; if your clothing concept is just a great idea, it will still be in with a good chance of winning! Just one piece of advice: Be sure to avoid teeny-tiny details in your design, as these may not be visible in-game."
Once you're satisfied with your creation, send the image along with your full name, date of birth, and PlayStation Network ID (if you have one) to email@example.com, with "My Sackboy Costume" as the subject line. The contest ends September 30, and additional rules are listed in the post.
Just one word of warning: Media Molecule notes that "due to the unique prizing and rules, this contest is for U.S. residents only," with Europe and Japan announcements forthcoming. Considering each territory will have its own winning entry, we assume this means this current contest is only for American entries, while the forthcoming announcements will be for submissions from the other regions.
A second word of warning: Don't you dare think about sending in a SackBoy Dolph Lundgren design, because that's totally going to be our entry.
|Little Big Planet Does Tetris
With beta keys for Little Big Planet popping up all over the web, many of you are probably searching for a little creative stimulus before you get cracking on your own Sackboy-wrought masterpieces. After all, jumping right into such a flexible level editor can be mighty intimidating, especially without first seeing examples of what's possible from someone with intimate knowledge of the game's inner-workings. Take the curious contraption above, for instance. Originally posted on developer Media Molecule's blog, this strange assortment of ropes, pulleys, and blocks may not seem like much, but in motion it's a recreation of the classic puzzle game Tetris -- a relatively faithful one, at that. Have a look at the full video of this thing in action, and get those creative juices flowing.
Think you've got what it takes to outdo Little Big Tetris? Should you come up with your own noteworthy Little Big Planet level -- be it game-related, or just genuinely awesome -- make sure to let us know. We might feature your creations in an upcoming article chronicling the community's greatest hits.