DX11 to be offered in Vista and Windows 7 (2010):
While hosting the Gamefest game technology conference in Seattle, good ol' Microsoft decided to offer the first details on its upcoming DirectX 11 API. DirectX 11 is set to be supported by Windows Vista and future versions of Windows like Win 7 that's coming in 2010 and will be compatible with DirectX 10 and 10.1 compliant hardware. Feature wise, the new API will be offering:
- New compute shader technology that lays the groundwork for the GPU to be used for more than just 3D graphics, so that developers can take advantage of the graphics card as a parallel processor
- Multi-threaded resource handling that will allow games to better take advantage of multi-core machines
- Support for tessellation, which blurs the line between super high quality pre-rendered scenes and scenes rendered in real-time, allowing game developers to refine models to be smoother and more attractive when seen up close
Microsoft has yet to give an estimate about the release of DirectX 11 but it did promise that more info about it will be provided in the coming months.