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Aliens vs. Predator (PS3/360/PC)

post #1 of 29
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Quote:
SAN FRANCISCO & LONDON (February 11, 2009) – SEGA of America Inc., SEGA Europe Ltd. and Twentieth Century Fox Licensing & Merchandising (Fox L&M) today reveals exciting new details of their increasing portfolio of upcoming games based on Twentieth Century Fox’s Aliens universe.

SEGA will publish an all-new Aliens vs. Predator (working title) game in early 2010. The game is currently in development with independent developer Rebellion, creators of the original 1999 Aliens versus Predator; a legendary title that went on to define an entire generation of multiplayer gaming.

With the opportunity to publish what promises to be a landmark game, SEGA has strategically updated the release of the other upcoming Aliens titles currently in development within its portfolio.

“The innovative new AvP game presents an exciting opportunity for us,” says CEO of SEGA West, Naoya Tsurumi, “It represents a fantastic addition to our growing Aliens franchise and the reinvention of one of gaming’s most cherished iconic titles. By adjusting the release of our other Aliens titles to accommodate it, SEGA will ensure that every title lives up to the high expectations of Aliens and AvP fans.”

“SEGA continues to create masterful games based on our Aliens franchise and this new addition is sure to continue their successful track record,” said Gary Rosenfeld, Senior Vice President, New Media for Fox L&M.

SEGA will announce further details of the new Aliens vs. Predator very soon.
best news this year?
post #2 of 29
Thread Starter 
first pics released

post #3 of 29
Me wantz. I'll probably pick a predator first.
post #4 of 29
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post #5 of 29
I like Aliens
post #6 of 29
Thread Starter 
It's not much footage, but it looks cool.
post #7 of 29
UT3 engine look to it. Weaksauce trailer.
post #8 of 29
i doubt it, last hook went down the pipes and came out as a chizled cum barf
post #9 of 29
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post #10 of 29
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post #11 of 29
Holy F@@k, that looks sick. If they can produce that on a game play level then I would be all over that game.
post #12 of 29
Thread Starter 
Minimum Requirements
Windows 7/ XP/Vista
1 GB System RAM (XP)/ 2 GB System RAM (Vista)
3.2 GHz Intel Pentium 4/Athlon 64 3000+ or equivalent processor
DirectX 9.0c compliant video card with 128 MB RAM (NVIDIA 6600 or better, ATI X1600 or better)
Recommended Requirements
Windows 7/ XP/Vista
Intel Core 2 Duo E6400 or equivalent processor
2 GB System RAM
DirectX 9.0c compliant video card with 512 MB RAM (NVIDIA 8800 series, ATI HD2900 PRO or better)
post #13 of 29
Thread Starter 










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post #14 of 29
Thread Starter 
Marine Weapons
VP78 Pistol - The VP78 uses 9mm, squash-head rounds for stopping power. When all else is lost, the VP78s rapid-fire mode is often the last line of defense for a Colonial Marine and has saved many lives.
ZX-76 Shotgun - Packs one heckuva punch at close range - especially when using both barrels in alternative fire modes. Keep it handy, for intimate counters with alien lifeforms.
M41A/2 Pulse Rifle - The M41A/2 Pulse Rifle is the standard issue, multi-purpose firearm for all United States Colonial Marines. An underslung, pump-action grenade launcher acts as a secondary weapon.
M59/B Smartgun - The Smartgun is the Colonial Marines' primary heavy-fire support weapon. It is carried using a gyroscopic harness, and fires in auto-targeting or free-fire modes.
M260b Flamethrower - A replacement for the aging M240 flame thrower, the M260b utilizes several improvements. Standard fire remains perfect for neutralising massed or fast-moving targets. Secondary fire allows you to spray fuel for subsequent ignition, allowing the user to create a temporary wall of flame.
M42C Scoped Rifle - Neutralise the enemy at a distance with M42C. Non-standard USCM issue ordnance, deployed only in special circumstances.
Melee Combat - Your weapons will serve you well for ranged combat. But they can also prove to be effective melee combat weapons during close encounters. Use them to shield against an incoming Xeno attack, or to knock them away.

Predator Abilities & Weapons
Wristblades - Use your wristblades to deal with the enemy at close quarters. Attack rapidly with Light Attacks, hit hard with Heavy Attacks, and eviscerate your opponents with Finishing Moves or Stealth Kills. Block or Counter the enemy to deal with incoming melee attacks.
Plasma Caster - The Plasma Caster's firepower is not to be deployed lightly. It can be fired quickly with less accuracy, or aimed and charged to bring almost certain death.
Combi Stick - The Combi Stick requires a precise aim, but inflicts devastating wounds.
Proximity Mines - A Mine is a cunning trap, but do not fall foul of your own scheming! A good Hunter knows how to lure the enemy to their doom.
Smart Disc - In skilled hands, the Disc can be used to attack and dismember multiple targets.
Cloak – the cloaking device renders the Predator almost completely invisible to its surrounding so a patient Predator stalk its prey with little to worry about.
Portable Med Kit – With the Predator concentrating on the hunt, it ain’t got time to bleed. So when wounded it can heal itself, but this causes more pain and gives its position away.

Xenomorph Abilities & Weapons
Inner Jaw - Although this is possibly the quickest way for the Alien to kill its prey, it's definitely not the most pleasant way to go.
Claws - The Aliens hands not only provide a source of momentum, they also contain razor sharp claws that the Alien will use to slash at its victim.
Agility - The Alien is the fastest out of the three species. Not only does this give the Alien the advantage in covering a lot of ground between it and its prey, but this means it can make a quick getaway so it can regroup before going in for the kill.
Wall Running - As if speed and jumping wasn't enough for the Xenomorph the Alien can run on walls and ceilings just as easily as running along the floor, meaning that Marines and Predators need to look in every direction for the inevitable attack.
Tail - With whip like movements the Alien tail can disembowel men and predators alike. With a sharp spike sat on the end the tail can also skew those who aren't paying attention to those dark corners.
Acid Blood - Pumping through the heart of that cold killer is Acid, of the highest concentration. So keep your distance when you open fire on the beast.
post #15 of 29
The demo is up on Steam right now.
post #16 of 29
Thread Starter 
yeh it has matchmaking... and it's broken
post #17 of 29
ive got the demo its okay played for a lil bit takes forever to connect
post #18 of 29
They've admitted that its unpolished. I really hope the release version does away with matchmaking. Other than that, it seems very much like AVP1 and 2.
post #19 of 29
Did anyone else get this one? I picked it up today and have been playing single player a bit in the marine campaign. They have the suspense down, but dont build it nearly as much as they did with AvP2 on the PC years ago. I havent gotten very far at all though.
post #20 of 29
Thread Starter 
The poor reviews caused me to pass on it. Been playing so much of other things lately. Not to mention Battlefield BC comes out soon now...
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