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Command & Conquer 4

post #1 of 11
Thread Starter 
Officially annouced
post #2 of 11
Officially dont care. Unless they move the way of Company of Heros this is same game new skin.
post #3 of 11
I don't know - sometimes the classic "feel" is a good thing.

But they did announce the whole class-based thing - sounds like the entire factions thing, but on a whole game scale, rather than a per-skirmish scale.

The only screen shot released brings back the walkers - and what looks like the Mammoth Mark II's latest iteration, possibly with modular upgrades (the middle GDI one has different hard points than the two on side).

Oh well, 15 more days before they release the official trailer. Guess we'll have to wait until then to get some more details.
post #4 of 11
Thread Starter 
Quote:
"As of right now, you need to be online all the time to play C&C 4," he explains. "This is primarily due to our 'player progression' feature so everything can be tracked. C&C 4 is not an MMO in the sense of World of Warcraft, but conceptually it has similar principles for being online all the time. While some may be taken aback by this, we've been testing this feature internally with all of our world-wide markets."
http://www.joystiq.com/2009/07/14/co...et-connection/
post #5 of 11
And it keeps getting lamer.
post #6 of 11
The no-base-building thing kind of gets me. Just doesn't feel like C&C until you've taken your forces and dismantled the enemy base one building at a time.

Yeah, I know the defense class has base-building, but it just doesn't feel right.

Oh well, I guess we'll have to see... The 5 vs 5 thing could be interesting.
post #7 of 11
Thread Starter 
it sounds like they want to copy World in Conflict
post #8 of 11
Which was a very fun game. Pita though. I still haven't beaten it.
post #9 of 11
Never played that game...

Is that the game with the point system for unit requisition?
post #10 of 11
Thread Starter 
Yes. It's quite fun. On of the better RTS games out there.
post #11 of 11
Thread Starter 
also in the beta!
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