Quote:
Originally Posted by NWGuru 
No the micro-stuttering I'm referring to shows characters or objects "shaking" within the game. Doesn't affect the over-all frames per second. I've seen it in all the games I played.
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http://www.notebookcheck.net/ATI-Mob...e.29486.0.html
Mobility Radeon HD 5870 Crossfire

The Crossfire ATI Mobility Radeon HD 5870 (CF) or ATI Mobility Radeon HD5870 X2 is a high-end DirectX 11 capable graphics solution for laptops / notebooks by AMD. It consists out of two
single Mobility HD5870 cards bound together using Crossfire (similar to Nvidias SLI). So each card usually renders one frame alternatively. At the time of announcement (Jan 2010) the 5870 CF paired with GDDR5 memory should be the fastest laptop graphics solution available. Technically, the chip is based on the desktop Radeon HD 5770 (RV840) with a slower clock rate.
Because each card renders a different frame, the Crossfire solution may suffer from micro stuttering at 20-30 fps ranges, as the time difference between each frame is different. Therefore, the Crossfire HD 5870 may need higher framerates for a fluent gameplay. THIS ONE U MEAN????
The memory interface of the Mobility 5870 is composed out of two 64 bit wide controllers leading to a 128 bit memory bus that can access up to 1024 MB of DDR3 or GDDR5 memory (512 MB GDDR3). If (G)DDR3 is used by the laptop vendor the performance clearly suffers noticable.
The HD5870 CF offers 2x800 MADD cores (called Stream Processors) which are grouped in 2x160 5-dimensional groups. The cores support DirectX 11 functions in hardware (Tessellation, OIT, Post-Processing, Shadows, HDR Texture Compression). Furthermore, 16 ROPs, 40TMUs, and 40 TAUs can be found on each chip. All in all 2x1040 Mio transistors offer a theroretic computation power of up to 2x1.12 TFLOPS. ..................bla bla bla...............