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Does Steam slow down its own games?

post #1 of 15
Thread Starter 
I've been wondering because now most of my games come from Steam. Since the next gen games are starting to dawn i'll need every little bit of power from this pup.
post #2 of 15
What do you mean by slowing down its own games?

cheers ...
post #3 of 15
I think he means: does Steam take enough system resources that it provides a noticeable drag on upcoming game performance.
post #4 of 15
The answer is no.
post #5 of 15
It certainly slows down booting a game, especially if it wants to update the game and it can't connect to the server.
Personally hate steam, GFWL or any other viral/adware that is a requirement of playing a game I've paid for....plus I like discs and boxes smile.gif
post #6 of 15
Discs are so 1999.

Steam is the future. I've never heard of one person complain about steam's performance since 2004
post #7 of 15
Quote:
Originally Posted by Steve View Post

Discs are so 1999.

Steam is the future. I've never heard of one person complain about steam's performance since 2004

I'm soo 1999 wink.gif

Try googling Steam sucks or GFWL sucks, you'll find plenty of people who think they're both crap, and not only from 2004, would you still think it's the future if
it took a day and half to download one game or had to wait for up to an hour to play the game while it's connection failed, trying to reconnect, downloads updates at some snail pace speed.
That's a cable internet connection, trying lots of different servers
post #8 of 15
Oh i think GFWL sucks balls. Its hideous. It does nothing right. Steam on the other hand, does everything right.
post #9 of 15
Thought I would give Steam another go tonight to play the only game I've bought through Steam [call of pripyat] installed Steam, updated ok, logged on....sorry cannot connect to Steam server, yep....I'd sure love to know how you get it to work perfectly Steve, because I sure haven't been able to for as long as it's existed.

GFWL is MSFT's pathetic attempt to piggyback profit off developers work by inserting themselves in the DRM chain, even more crap like this coming in windows 8
post #10 of 15
Dude, I don't know what to tell you. It works flawlessly for me and has been for years.

You're in the minority here. I'd check your internet connection.
post #11 of 15
Ok, internet connection aside (which there is nothing wrong with) why would it start redownloading call of pripyat when the game was still installed (desktop icon etc) all I had done was uninstalled steam, not the actual game files or game in add and remove programs, there was still 5 GB of COP sitting on the hard drive, steam knew the game files and game were still installed well enough to be able to uninstall it, yet when I tried playing it before that, it wanted to download the complete game again.

That being what it is, does that mean that if someone has to reinstall steam, which I have read numerous people having to do because it's not working properly, they're going to have to redownload all their games again, even if they weren't removed ?
post #12 of 15
Dunno what you or these numerous people's problems are. Enjoy not using steam and I'll enjoy using it.
post #13 of 15
Already don't use it
post #14 of 15
<3 Preload. Game downloads itself for me, when I get home the game is ready to play.
post #15 of 15
This is a contentious debate I think. Personally I do believe Steam has overhead performance costs and I do believe games that I run independent of Steam, run and perform better.

Also Alt Tabbing is a something I do often in games. I find games running on Steam either crash or load horribly once going back into the game after alt tabbing. Steam is a great way to purchase and keep your games in one collection. But I think it would be good if Valve made Steam Client more efficient. I think it should be as fast and as quick as Google Chrome browser. They need to make it light weight.

There is easy fix to the performance issue: Disable Steam Community while in game. It's in the Settings/In Game. I find this does help when I'm playing BC2.
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