Sorry for starting another thread but I wanted to point out a trend I've been seeing on this board and other boards discussing 16:10 notebooks.
Gamers and true mobile notebook users tend to speak out against 17" 16:10 notebooks. The gamers don't like them because they think their games won't support 16:10. Mobile users don't like them b/c they think they are too wide and probably too heavy (or because they can't find a carrying case for it). These fears are valid but they do not warrant speaking out against these machines. Currently we have a choice among several options from desktops to pdas. If you don't like one of the options, don't trash talk it, just don't buy it.
For gamers, 16:10 will most likely be supported on future games. Some already support it. I'm not really a gamer but I would much rather play on a wide screen that matches my natural field of vision than on a 4:3 display. I'm guessing that in a short time, gamers will complain if a game is 4:3.
For mobile users (this isn't really the target audience since Sager's are already huge), maybe, just maybe the 17" wide notebooks aren't made for you? Buy something else! Mobile users should really push for lcd glasses anyway. That would solve the space and probably the weight issue as well - I know I know, lcd glasses with a decent resolution are currently heavy.
I have a SERIOUS need for a 17" notebook with a high resolution and I believe most content creators, multimedia developers, and software developers share the same need. I am semi-mobile. I want a single unit machine to cut down on space, weight, and wires. I need the 17" wide display for the WUXGA resolution (doesn't currently exist). 15.4 inches with WUXGA is too small (look at a dell 8500 or D800) for me.
Anyway, keep in mind that not all of us are gamers or completely mobile users.
PS I must say I am very grateful for both of those types of users though. Gamers have pushed manufacturers to make outstanding graphics chips while mobile users have pushed manufacturers to make lighter more power efficient machines.
Gamers and true mobile notebook users tend to speak out against 17" 16:10 notebooks. The gamers don't like them because they think their games won't support 16:10. Mobile users don't like them b/c they think they are too wide and probably too heavy (or because they can't find a carrying case for it). These fears are valid but they do not warrant speaking out against these machines. Currently we have a choice among several options from desktops to pdas. If you don't like one of the options, don't trash talk it, just don't buy it.
For gamers, 16:10 will most likely be supported on future games. Some already support it. I'm not really a gamer but I would much rather play on a wide screen that matches my natural field of vision than on a 4:3 display. I'm guessing that in a short time, gamers will complain if a game is 4:3.
For mobile users (this isn't really the target audience since Sager's are already huge), maybe, just maybe the 17" wide notebooks aren't made for you? Buy something else! Mobile users should really push for lcd glasses anyway. That would solve the space and probably the weight issue as well - I know I know, lcd glasses with a decent resolution are currently heavy.
I have a SERIOUS need for a 17" notebook with a high resolution and I believe most content creators, multimedia developers, and software developers share the same need. I am semi-mobile. I want a single unit machine to cut down on space, weight, and wires. I need the 17" wide display for the WUXGA resolution (doesn't currently exist). 15.4 inches with WUXGA is too small (look at a dell 8500 or D800) for me.
Anyway, keep in mind that not all of us are gamers or completely mobile users.
PS I must say I am very grateful for both of those types of users though. Gamers have pushed manufacturers to make outstanding graphics chips while mobile users have pushed manufacturers to make lighter more power efficient machines.






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