NotebookForums.com › Forums › General Notebook Discussions › Notebook Forums - General › Can a Mobility Radeon 9600 64MB run Half Life 2 and Doom 3?
New Posts  All Forums:Forum Nav:

Can a Mobility Radeon 9600 64MB run Half Life 2 and Doom 3? - Page 2

post #21 of 27
MARKETING creates the system requirements. I expect HL2 to run smoothly at 1200*800, AF2x, trilinear, medium settings on my m505X
post #22 of 27
Thread Starter 
Thanks a lot for the information everyone.
post #23 of 27
Todd Hollenshead, id's chief executive, said Doom 3 will require:

• A 1.5-gigahertz Intel Pentium 4 chip or AMD Athlon 1500.
• 384 megabytes of memory.
• Two gigabytes of hard drive space.
• An nVidia GeForce 3 graphics card or better; or an ATI Technologies 8500 or better.

Here's a few "system requirements" links for those who want to know:

http://www.doom3portal.com/info/systemreq.php

http://www.chron.com/cs/CDA/ssistory...weekly/2690450

If it will run on an Intel 1.5ghz cpu and an ATI 8500 or better (minimum), then draw your own conclusions.
post #24 of 27
that all sounds to good to be true coffeeshark.
post #25 of 27
But it's not too good to be true. The latest PC Gamer features an interview with Robert Duffy (lead programmer for id). But, there are levels of quality of play.

He says there are four different rendering paths for D3. NV10, NV20, R200, and ARB2.

NV10...is used for GF4 MX cards..decent visual quality, downsized textures, and uses a five pass path.

NV20....for GF3 and GF4 cards. He says it has good quality and and uses a two pass path.

R200....for for ATI 8500 and ATI 9000 GPU's, a single pass and overall quality is as good as the NV20 path, but doesn't suffer from overbright precision issues of the NV20.

ARB2... this is the total package path, NV-FX gpu's and ATI R300+ gpus. One path, of course, with additional support of vertex and fragment programs. Some of the special effects will look more impressive than the other paths.

To quote PCgamer's take on this:
Quote:
"So long as you have at least a GeForce4 MX card (and remember, a Geforce4 MX is LESS powerful than a Geforce3) you should be able to play Doom 3 with many of it's bells and whistles at a decent clip."
If you're content to play it without much of the eye candy, you'll be able to use an older card.
post #26 of 27
Robert Duffy .plan

Quote:
In Ultra quality, we load each texture; diffuse, specular, normal map at full resolution with no compression. In a typical DOOM 3 level, this can hover around a whopping 500MB of texture data. This will run on current hardware but obviously we cannot fit 500MB of texture data onto a 256MB card and the amount of texture data referenced in a give scene per frame ( 60 times a second ) can easily be 50MB+. This can cause some choppiness as a lot of memory bandwidth is being consumed. It does however look fantastic :-) and it is certainly playable on high end systems but due to the hitching that can occur we chose to require a 512MB Video card before setting this automatically.
post #27 of 27
wow
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Notebook Forums - General
NotebookForums.com › Forums › General Notebook Discussions › Notebook Forums - General › Can a Mobility Radeon 9600 64MB run Half Life 2 and Doom 3?