I only get artifacts in 3dmark 2003 and the ATI demo with the glass balls. Its probably the HyperZ, but I have had not artifacts in an actual game so I haven't bothered to disable it. I get the same clock speed regardless of memory settings, but I've read its better to have more memory bandwidth then clock speed.
post #41 of 50
5/30/03 at 11:48pm






