Hello Dell users,
My score is 1485 on an 3.2G/512/128MR9700 with latest Omega (slightly oc). I have to admit that I'm really dissapointed with the 3dmark05 scores and overall performance, it really gives you the impression you're running a 286 no-coproc CPU on a 2d videocard. While I agree that the benchmark values give an ideea of how the future hardware should perform like in the new game releases, I strongly believe software developers these days are WAAAAY BEHIND the hardware developers. As everyone can see with their bare eyes, the latest game releases tend to be more and more agressive on memory/cpu/and_so_on requirements...I mean come on, gimme a break, do you really think that's what your CPU/GPU can REALLY do with well-written software? Asking for a minimum P4-2Ghz with 512MB RAM and 128MB state-of-the-art GPU to run some textures on your screen is a little extreme IMHO...Of course, this is due to developers using very high-level programming languages, which are efficient on code writing (and subsequently for bringing in the ca$h, but the code quality sucks...)
For nice programming techiques, check out the following site:www.theproduct.de
and check those demos, they'll blow you away....
A graphic demo in 64k and a game in 96k, that's amazingly efficient code, it reminds me of the good old days of machine language programming and makes me wonder how they did it (probably Direct3d/Directx functions adressed thru Windows API)?