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Originally Posted by triadone
reasonably said yuriseal. i would digress on a few issues tho. to some degree i do think the clockspeed argument is valid and not to be written off. the P4 very well could have started production at low frequencies but intel chose not to because they needed to release it at 1.4Ghz in order to have it run faster than their 1Ghz P3 (the 1ghz P3 and Athlon were still faster than the 1.4 P4 in a number of areas). a wise decision, one that AMD had to counter with their Athlon performance rating while consumers kept on in the "more Mhz is better" mantra. Interestingly enough Intel is finally agreeing, w/ their own performance ratings and the revelation that the P3 architectural ancestry of the PM seems a better bet (at least for now) than the oven-like P4s. dual core PMs anyone? If we can’t have the clockspeed argument then we’d have to say that a 2Ghz AMD64 can’t be compared to a 3Ghz P4, or a 1.4Ghz PM to a 2.0Ghz P4, but they can be.
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Actually, what I said means that it is
is valid to compare a 2.0 GHz Athlon 64 processor to a 3.0 GHz Pentium 4. What I said was simply that the clock speed efficiency was irrelevant in this case, because the processors were not running at the same clock speed and they were not designed to be run at the same clock speed. I realize that the clock for clock efficiency of Pentium 4 systems is extremely low compared to ANY other lineup of CPUs (to my knowledge.) That's still irrelevant when discussing the relative speed of these systems, though, as you don't use a Pentium 4 at the clock speeds of its competitors.
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Originally Posted by triadone
UT2k4 @ 1600 is a beast to run, no doubt, but the issue i'm getting at is resource conflict. the stuff u described running doesn't necessarily conflict with the rest of the system, the only overlap you mentioned was that of having external music playing w/ in UT. CD? MP3? a buddy i game with online regularly cues up his tunes in 2k4 on an athlon 2100+ system w/ no hitches. i'm thinking that has more to do w/ the audio card. anything hardware based should be able to handle 1 or 2 audio streams added to the listening environment w/o it significantly degrading the system experience. playing single player allows your network connection to be used for seeding, chatware, etc to run w/o issue. i game regularly w/ AIM and MSN logged on and haven't found it to impact my gameplay whatsoever on a 3200+ system. BT is another story, it'll give you massive packetloss and a crazy high ping. in single player however it's a non-issue bc the game isn't competing w/ the other apps for bandwidth. And no, I wouldn’t game online w/ a PC or Mac running network intensive apps, that’ll just plain get u fragged.
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The point was that I was running a number of applications at the same time that constituted much more potential to slow down the system itself, which is what you were complaining about, including an audio program powered by an integrated 5.1 surround sound audio system (providing speaker output at the time, so I don't know whether it was wasting extra cycles trying to figure out the surround sound nature.) You talked about throwing a file onto the network while encoding a file and using a few basic office applications without visible slowdowns or the music skipping in the background. The file encoding is the only seriously CPU-intensive you were performing. You were discussing how your mouse didn't skip and the applications ran without slowdown. I was discussing how I didn't have a problem running all of those in the background as I played the game on ridiculously high settings. No visible slowdown in the game itself, or in any of the other actions going on. Unfortunately, as my friend somehow (completely beyond my comprehension) completely ruined his computer's video encoding, I wasn't able to exactly reproduce your test. I think it had something to do with a faulty ATi uninstaller, but I have no real idea.
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Originally Posted by triadone
For the record I wouldn’t consider chatware, in re: to bandwidth as being an indicator of system multitasking in a linear fashion, it's more of a round about logic, i'll explain. Regardless of platform they are pretty unobtrusive. The reason I mentioned them is bc of actual use. When they are not just sitting there monitoring your buddies how do they do? i.e.- typing in word while the system is under load can be a task and a half, as u wait for the cursor to catch up w/ your typing, I’ve also found chatware susceptible to the same thing. My point w/ mentioning the chatware wasn’t whether it would diminish other apps by virtue of being open, but rather how the system will handle them with the other resource intensive apps open and running. In essence, can u use them fluidly with the big dogs hogging resources on the system?
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Yes, I can use the chatware completely fluidly with the "big dog" UT2004 hogging the resources of the system. Of course, since I was playing in single player, the game automatically paused when minimized, which no doubt had at least some effect on that. However, since I could seamlessly switch back and forth between the apps, I'm fairly certain that it wasn't a major problem. I've never encountered (even while encoding rather hefty .wmvs) problems with internet browsers and such running slowly with something running in the background.
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Originally Posted by triadone
just curious, what were the specs on your system when u got it?
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This god-awful pile, purchased before the days where I actually truly cared about looking into new technology or searching for actually good deals, runs a 2.4 GHz Celeron with a Northwood core and a FSB at 400 MHz (in other words, no hyperthreading whatsoever) In addition, it has met the lofty standards of 256 MB of RAM, Intel Extreme Integrated Graphics, whatever the hell my integrated sound happens to be called, an integrated network card, and a 40 GB 7200 RPM drive. For knowledge of the sheer waste of time it would be to actually test this, let's just say that the 3dmark scores would be accompanied by the program saying "If you're going to try to play a new game on this, we recommend a pistol, as they're easier to point at your own head." Experimenting with multi-tasking on this is a waste of time, as it can scarcely handle single-tasking. It is, in short, the kind of pile of crap you'll see in offices all over the place. I'm not particularly proud of the purchase, particularly since it was a waste of a perfectly good $500 (Canadian), but I don't mind it too terribly. To be specific, it's a base configuration of the now-discontinued Dell Dimension 2400.
Before you start to consider pointing out the ways that the Apple Apple is providing would benefit people, though, consider the following:
1)$499 Canadian is about $400 USD, so it's already a hundred dollars cheaper.
2)It came with a monitor and speakers, and it sounds as though this Apple will not.
3)A Dell system using a Celeron D at the same clock frequency (and, considering the higher speed FSB and such, it's a higher performance processor) is currently available from the Canadian site for $359 (Canadian), or less than $300 USD, although that model happens to lack a monitor and Dell would charge, amusingly and interestingly enough, $140 (Canadian) for providing one. Of course, since 17" CRTs with a maximum resolution (probably) of 1280x1024@60 Hz aren't exactly the rarest commodity in the world, I'm fairly certain that a better deal would be possible.
On the flip side, one should also consider the fact that this Apple will probably have discrete graphics. Of course, one should also consider the fact that those probably won't be anything spectacular. One should also consider the fact that it's still a good machin, particularly for the price.
My main purpose was to point out the misconception that you seemed to have (Windows machines cannot multitask well.) If you'd like, however...I'll tell you what. Just for the hell of it, I
will test this. I have no e-mail program, but I'll leave Firefox open onto a running game of Xgenstudio's Defend Your Castle (with a few other open tabs) and begin to re-encode a .wmv file using Windows Media Encoder while speaking over AIM with a person or two, throwing my Diablo II folder at the other computer on my network (which is a concept that amuses me quite a bit) and listening to music in the background. I'll tell you how this lusciously low-budget horror ends up. Keep in mind that this will be a cheap, overpriced pile of garbage from a while back (amusingly enough, I realized to an extent that it was garbage when I ordered. I was just too lazy to assemble it myself) with absolutely no upgrades.
Throwing the file on the network seems to cause few or no delays. The only delays, in fact, have come from Windows Media Encoder, and are caused regardless of the additional applications running. They occur in particular when something changes, so I'm guessing that they're partially due to the system re-allocating resources for top-level apps. There is no sound stutter, apart from when something fairly major changes, and the applications run smoothly. Even using gibberish, I managed to hit my
keyboard's speed limit before I managed to hit the computer's limit. That includes both in making this post and on the chat application. The only glitch that occurs is a visual glitch that seems more likely to be related to the integrated graphics being incapable of demanding the resources it wants, as the glitch is Windows Media Encoder not refreshing visually. Since it's using generally 88% of the system's processor speed and 80+ MB of RAM, I'm fairly certain that the program itself is running fine. Unfortunately, the network connection itself is too weak to create a huge problem, as I'm getting less than a meg per second, even with all of these programs combined. This is likely a combination of the extremely old computer downstairs and the slow (ADSL from Telus) internet connection. There is, in addition, no mouse stutter. This post is being typed, in fact, as all of the mentioned applications and processes are running, and the forum itself is running as it always does. After a few moments in the task manager and once it was used to bring Windows Media Encoder to the front, I managed to even resolve the visual issue. It is properly displaying the footage being re-encoded. It occasionally is displayed as Not Responding for a bit of time on the Task Manager screen, then it resumes its normal Running status. I can't actually find a direct link between any actions and this cycle, so I'm guessing that it's just the program being designed for use in a less strenuous environment, where it would be completing operations more quickly. Oh, and the icons on the side (the smileys) are displaying a little slowly. That's not a big deal, of course, as problems with animated pictures moving a little more slowly than one would expect are fairly common with this computer. They smooth out more when I stop typing, naturally. Also naturally, none of the programs are running at their peak performance. There
are more delays than I am generally accustomed to. However, the system is COMPLETELY usable under this load, and even under the greater loads I temporarily threw on with the usage of Paint.
In short, I don't see how you could possibly be seeing the issues that you mentioned with the machine you described. For those who would like to see just what's going on, I'm including a shot each of the processes and performance tabs of Windows Task Manager. In case anyone's wondering, yes the CPU usage is locked at 100% and never varies.


And there you have it. Even this piece of crap can run a number of desktop applications simultaneously and usably, even with several high overhead programs running in the background. With the multi-threading and additional RAM of a more reasonable system (for a $500 USD+ system), I'm sure that the meagre results of mine would be blown away.
I seriously think that the biggest problems with this are caused by the integrated video failing to render quickly enough under load.
Ah, I almost forgot. As should be obvious from the screenshot of the maximized Task Manager, the computer is running at 1280x1024. If you're canny enough to have noticed the similarities to something mentioned above, you'll soon realize the full similarity, as I mention that the refresh rate is 60 Hz.
Summary: Even lousy computers can multi-task usably, provided that you're willing to wait about four seconds as you start the session up.
EDIT:Oh. A correction: Judging by my just-made measurements, it's actually a 16" CRT. God, I took it in the pants.
[/long-winded post that's fairly useless, truth be told]