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| But what is this? SLI isn’t going to work in my game, you say? Say it isn’t so! Yes, it is so. You see, in order for SLI to work, NVIDIA has to program a profile into the drivers that tells the drivers to run the game in SLI mode. In addition, the profile also tells the drivers to use either Alternate Frame Rendering (AFR) or Split Frame Rendering (SFR). Only certain modes work well in certain games. AFR might be the optimal choice in one game, while SFR might be the optimal choice in a different game. Remember, however, you will not get SLI in a game unless there is a profile in the driver telling the driver what mode to use in that game. If there isn’t a profile, guess what? You don’t get the benefit of SLI in that game. So how can we find out which games support SLI right now? Well, NVIDIA has a nice table on NZone that shows what games and benchmarks (yes, benchmarks) support SLI. |

http://www.hardocp.com/article.html?art=NzEx




