Originally Posted by Craig
I wouldn't see why not.
Many people are under the illusion that Longhorn is going to be equivalent to running Doom3 when infact it's very basic in terms of 3D graphics. More like running ZLDoom or something of that effect. Microsoft would be at odds with the masses if they released a product that required a graphics workhorse as most biz desktops are severely underpowered by our standards as gamers/enthusiasts.
But I've never played with Longhorn...but I know someone who has and I'll PM him to reply to us in this thread.
Hang in there.
Craig is dead on, you will have no issues running "Longhorn." Here are the "current" system specs from MSDN:
Here are the requirements that MSDN subscribers received with the PDC Longhorn.
End User Desktop Minimum System Requirements. Pentium III 800 MHz or equivalent. 256 MB RAM. Graphics: GPU: Dx7 support. Display: Minimum resolution of 1024x768, at 32 bits per pixel. VRAM: 32MB at minimum resolution.
I have the developer preview running on my Dell D600 laptop here at the office and it's only a Raedon 9000.
Another snippet here as well:
Longhorn will use what it can of your video card. If you want all the eye candy and features you will need a DX9 compliant card. My personal choice would be one of the ATI cards. If you are using a card lower than DX9 you will not be able to see some of the features shown at PDC.
The PDC build does make use of D3D hardware for graphics acceleration. Graphics acceleration is enabled independently of the Desktop Composition Engine (DCE) being enabled. [DCE is not in build 4051, but when it is part of Longhorn it will use the GPU as well.]
If you have the proper hardware (Dx7 or better) with the PDC build, 2D elements will be accelerated and render anti-aliased. Text will be rendered with sub-pixel cleartype (best quality/perf when the card has PixelShader 2).
At this point as you can see they are basing the specs on DX7, they stated at a developers conference last month that it will ship with a new version of DirectX in the 06 relase. As stated above and at the conference they are giving some suggestions that they are using ATI as their development platform.
I'm still waiting for the "eye candy" version due out later this quarter to see what exactly they are talking about.
EDIT: I can try and get some screen shots up later on tady if anyone is interested.