Hey guys. I think i have finally finished up my gaming review for the 5680 (like many people asked me for.). So, without Further adiou, here it is:
The benches were run under the following system:
5680 w/
3.0C
512
60GB HDD
9600P @ 350/250
Driver settings:
ATI Cstylist v. .6387
Desktop set @ 1600x1200
Anti-Aliasing off
Anisotropic filitering off
Texture set to High Performance
I ran the following benchmarks:
3D Mark 01 and 03
AquaMark 3
UT2003
Splinter Cell (Using fraps)
Desert Combat (using fraps)
Midnight Club demo (using fraps)
Moto GP2 demo (using fraps)
So, here are the Results
3DMark 2001
Default settings
Score: 10641
3DMark03
Default settings
Score: 3035
AquaMark3
Default settings (4x AF by defualt)
Score: 24832 (CPU: 8455, GFX: 2910)
UT2003
Default Benchmark tool settings.
1024x768
Flyby: 153.0
Bot: 67.6
1280x960
Flyby: 97.4
Bot: 64.2
1600x1200
Flyby: 63.2
Bot: 45.4
Desert Combat (A Battlefield 1942 mod)
Used the latest version (.4J), on map: DC Basrahs Edge. I Started my own local network game, and joined teh american side. I used the BH60, and flew to the Opposition base, then back. Flight path varied, but mostly the same.
2003-09-18 12:06:05 - BF1942 (1024x768)
Frames: 4906 - Time: 49828ms - Avg: 98.458 - Min: 77 - Max: 101
2003-09-18 11:58:36 - BF1942 (1600x1200)
Frames: 3112 - Time: 55719ms - Avg: 55.851 - Min: 5 - Max: 70
Splinter Cell
To help keep results accurate, i benched using the opening (rendered) scene.
Default settings (all vid options set as high as possible)
2003-09-18 12:12:56 - SplinterCell (1280x1024)
Frames: 1644 - Time: 89234ms - Avg: 18.423 - Min: 15 - Max: 29
2003-09-18 12:17:52 - SplinterCell (1600x1200)
Frames: 1338 - Time: 90515ms - Avg: 14.782 - Min: 12 - Max: 24
Midnight Club II demo.
Note: Unknown what resolution was run; game provided no settings to change.
2003-09-18 12:28:23 - mc2_demo (Unknown)
Frames: 13949 - Time: 158390ms - Avg: 88.067 - Min: 58 - Max: 136
MotoGP 2 Demo
Benchmarked rolling demo 2, default settings (all visuals maxed)
2003-09-18 12:36:53 - motogp2_demo (1024x768)
Frames: 3665 - Time: 61265ms - Avg: 59.822 - Min: 49 - Max: 61
2003-09-18 12:39:55 - motogp2_demo (1600x1200)
Frames: 3766 - Time: 67656ms - Avg: 55.663 - Min: 37 - Max: 61
Well, there you guys have it. In general, teh 5680 performs top of the line, with no problems. I feel comfortable running at any resolution, and can say that everything is smooth.
Another note, is that i saw no signs of any ghosting from the LCD. This is a major plus for any gamer.
I know the review is basic, and i appoligise. If there is anything you would like to se changed or added, please let me know.
The benches were run under the following system:
5680 w/
3.0C
512
60GB HDD
9600P @ 350/250
Driver settings:
ATI Cstylist v. .6387
Desktop set @ 1600x1200
Anti-Aliasing off
Anisotropic filitering off
Texture set to High Performance
I ran the following benchmarks:
3D Mark 01 and 03
AquaMark 3
UT2003
Splinter Cell (Using fraps)
Desert Combat (using fraps)
Midnight Club demo (using fraps)
Moto GP2 demo (using fraps)
So, here are the Results
3DMark 2001
Default settings
Score: 10641
3DMark03
Default settings
Score: 3035
AquaMark3
Default settings (4x AF by defualt)
Score: 24832 (CPU: 8455, GFX: 2910)
UT2003
Default Benchmark tool settings.
1024x768
Flyby: 153.0
Bot: 67.6
1280x960
Flyby: 97.4
Bot: 64.2
1600x1200
Flyby: 63.2
Bot: 45.4
Desert Combat (A Battlefield 1942 mod)
Used the latest version (.4J), on map: DC Basrahs Edge. I Started my own local network game, and joined teh american side. I used the BH60, and flew to the Opposition base, then back. Flight path varied, but mostly the same.
2003-09-18 12:06:05 - BF1942 (1024x768)
Frames: 4906 - Time: 49828ms - Avg: 98.458 - Min: 77 - Max: 101
2003-09-18 11:58:36 - BF1942 (1600x1200)
Frames: 3112 - Time: 55719ms - Avg: 55.851 - Min: 5 - Max: 70
Splinter Cell
To help keep results accurate, i benched using the opening (rendered) scene.
Default settings (all vid options set as high as possible)
2003-09-18 12:12:56 - SplinterCell (1280x1024)
Frames: 1644 - Time: 89234ms - Avg: 18.423 - Min: 15 - Max: 29
2003-09-18 12:17:52 - SplinterCell (1600x1200)
Frames: 1338 - Time: 90515ms - Avg: 14.782 - Min: 12 - Max: 24
Midnight Club II demo.
Note: Unknown what resolution was run; game provided no settings to change.
2003-09-18 12:28:23 - mc2_demo (Unknown)
Frames: 13949 - Time: 158390ms - Avg: 88.067 - Min: 58 - Max: 136
MotoGP 2 Demo
Benchmarked rolling demo 2, default settings (all visuals maxed)
2003-09-18 12:36:53 - motogp2_demo (1024x768)
Frames: 3665 - Time: 61265ms - Avg: 59.822 - Min: 49 - Max: 61
2003-09-18 12:39:55 - motogp2_demo (1600x1200)
Frames: 3766 - Time: 67656ms - Avg: 55.663 - Min: 37 - Max: 61
Well, there you guys have it. In general, teh 5680 performs top of the line, with no problems. I feel comfortable running at any resolution, and can say that everything is smooth.
Another note, is that i saw no signs of any ghosting from the LCD. This is a major plus for any gamer.
I know the review is basic, and i appoligise. If there is anything you would like to se changed or added, please let me know.










Any pic request guys. Im very willing, i just need to know what *serioulsy though... 