I noticed that my Acer TM8104 has been running extremely slow since I re-installed Windows XP Pro SP2 with all the drivers (I can't tell for sure how it was with the pre-install XP Pro, but it did feel much faster).
I checked in the device manager, under IDE ATA/ATAPI Controllers, Primary Channel properties (where the hard drive is connected), Advanced Settings's tab. It says "Current Transfer Mode: PIO Mode". However, PIO Mode is the old pre-DMA method which is very slow.
I compared the the settings for the Secondary Controller (where the DVD-RW is connected) and it says the mode is "Ultra DMA Mode 2", which is OK, but the hard drive should also be using DMA.
Simple things like copying a 200mb file totally kill the CPU 100% for about a minute, when on my old P3 667 Thinkpad (which has DMA on the HD) It copies the file in 3-4 seconds without any noticeable CPU usage.
Another test I did was with UT2004, even with all the settings for graphics and etc set to Lowest, when I enter a level, it stays on the "loading" screen for a good 5+ minutes before actually entering the level. Once loaded tho, the game runs fine.
Any one noticed problems like this or has any idea on how to fix this ?
Thanks
I checked in the device manager, under IDE ATA/ATAPI Controllers, Primary Channel properties (where the hard drive is connected), Advanced Settings's tab. It says "Current Transfer Mode: PIO Mode". However, PIO Mode is the old pre-DMA method which is very slow.
I compared the the settings for the Secondary Controller (where the DVD-RW is connected) and it says the mode is "Ultra DMA Mode 2", which is OK, but the hard drive should also be using DMA.
Simple things like copying a 200mb file totally kill the CPU 100% for about a minute, when on my old P3 667 Thinkpad (which has DMA on the HD) It copies the file in 3-4 seconds without any noticeable CPU usage.
Another test I did was with UT2004, even with all the settings for graphics and etc set to Lowest, when I enter a level, it stays on the "loading" screen for a good 5+ minutes before actually entering the level. Once loaded tho, the game runs fine.
Any one noticed problems like this or has any idea on how to fix this ?
Thanks






