Originally Posted by halfchuck
They say it's in decline probably because the learning curve on PC games, is not as steep as on console games. It's a lot easier to start playing halo on XBOX, and not getting your ass COMPLETElY handed to you the same way you would if you just started playing FPS on a PC and played against people that have been playing for years.
Basically, it's a lot harder to play against people on PC games, because that's where the real hardcore gamer is. The hardcore console gamers are people that can't handle PC gamers who have faster reflexes etc. Think about, a mouse vs a joystick. Two people playing console games have relatively little advantage in terms of speed, whereas on PC games, if you're really good, you can aim really fast and precisely.
PC gaming has become a lot more refined and requires having played quite a bit to become really good. Console gaming doesn't require as much practice.
I know I could have said this in a much shorter post, but I don't feel like revising.
Edit: I'm a little biased obviously. Been playing FPS on PC's too damned long to take sh*t from console gamers. Especially those dorks on G4. Those G4 hosts probably had their ass kicked too many times, now they go crawling back to consoles.
As you stated, your argument is bias, and not partly so, but incredibly so. I do agree that PC gamers have an advantage when it comes to playing FPS. The mouse and keyboard are far more effective killing utensils then the standard joystick/controller available on console games. The simple explanation is that you can move your whole wrist and arm far faster, aim more precisely, and turn quicker with a mouse then you can with an analog stick. Also, if your new to using the keyboard, then moving might take some time; however, if your a decent typest, then it should pose as little to no difficulty catching on. While some default keys can be problematic, you can adjust to a personal setting that fits your tastes.
Now saying that only PC gamers are hardcore and the like is as far as erroneous loads of dung this side of the Asian world in which I reside. You have to look at PC game laurels. PC games did in fact come first. I believe a guy named Higginbotham made the first rudimentary pong game in 1959 on a military base using a "PC." Of course he never patented what he made because he claimed it was "obvious, that it was just for fun." He allowed people to try it out - such as visitors, etc. Also, with those nutty guys at MIT creating Space Wars on the big MIT PC back in the 60's. PC games came first. But it was arcade and console games which brought the market to what it is today. I know I'm going more into history rather then the actual point (might get back on track).
To the point, I would be quick to assume that the majority of you guys play FPS games. Atleast with all of your examples given, you list all of these games with which you play. Even the argument above uses FPS games as an example. True, FPS games, as previously mentioned, utilize the PC far more effectively then your console game. But, what about standard fighting games? I would be hard-pressed to tell those people who can kick your ass in Tekken 30 times over and not break a sweat non-hardcore gamers. I know some of those people go to tournaments and win prizes. I have even met a few here in Japan who LIVE to play fighting games and win regular tourneys here in Japan. Try playing a fighting game on the PC without a decent joystick and tell me you can beat the arcade/console gamer. Racing games are of simple taste. I prefer my Gt4 wheel to any other controller or mouse/keyboard. RPG's - while vary in their distinction are far more common and playable on consoles then your PC games. Even FF7 was ported TO the PC because it was good (note: I am not talking about MMORPGS). What about action platformers. Give me a good controller anyday over some keyboard/joystick. Even some of the pads available for the PC just don't feel right in my hands (personal preference). I can list soo many examples which justify console gaming, but this post is already getting long.
Bottom line --- There are advantages to both platforms. I am a PC gamer and Console gamer through and through. While I will continue to enjoy the mods for PC games, I detest the PC fanboys who knock console gaming half-assedly. I do realize that there are casual gamers on both ends of the stick. Of course the term Hardcore gamer has their distinctive meaning depending on who you are, or even "how you get paid." Personally, a casual gamer is someone who plays games to "burn some time" rather then "spend some time." And I see casual gamers using both the PC and the Console. However, I think casual gamers will most likely be swayed with a cheaper console system to play an occaisonal game which looks nearly as good as the PC version, than to buy a high-priced gaming PC.
Although, if the numbers and demos live up to what the next console systems are pushing. Then PC games will undoubtedly have to catch up to console games. We are talking about a year head start or so. But I could be wrong - I mean who has 3 3.2 Ghz processors in their computer right now ....raise your hand. I was just using Microsofts example since it was much simpler to explain than Sony's new toy. I am much more impressed with the Cell technology from Sony, Toshiba and IBM, btw.