I loaded an old demo version of Unreal Tornament (ver 348 - ok don't laugh, its all I have right now to test out how good the game playing is - I must say I am impressed with the laptop's performance) and I noticed that after exiting the game my LCD backlight started to flicker.
What I did test however is using the game in a window rather than full screen mode.
Whilst I played the LCD backlight was fine as I could see the other windows perfectly without any flicker.
However as soon as I exit the game, something in the game cleanup code sends some info to the graphics card and just then the LCD begins to flicker.
I know my system is rock solid - no loose cables etc etc. Latest 3-T7 BIOS, Cat 3.6, DX9b. XPP with lastest patches.
Now we know that the LCD brightness can be adjusted by F9/F10. This implies the LCD backlighting is electronically controlled via some I/O port in the system.
I suspect that some of the games we are playing are somehow trying to reset the backlighting or otherwise screwing with our systems during the exit phase of the game.
This is a software issue - pure and simple. I will email Sager with my thoughts but others who have seen this effect might also like to list the games that exhibit this effect.
What I did test however is using the game in a window rather than full screen mode.
Whilst I played the LCD backlight was fine as I could see the other windows perfectly without any flicker.
However as soon as I exit the game, something in the game cleanup code sends some info to the graphics card and just then the LCD begins to flicker.
I know my system is rock solid - no loose cables etc etc. Latest 3-T7 BIOS, Cat 3.6, DX9b. XPP with lastest patches.
Now we know that the LCD brightness can be adjusted by F9/F10. This implies the LCD backlighting is electronically controlled via some I/O port in the system.
I suspect that some of the games we are playing are somehow trying to reset the backlighting or otherwise screwing with our systems during the exit phase of the game.
This is a software issue - pure and simple. I will email Sager with my thoughts but others who have seen this effect might also like to list the games that exhibit this effect.





) - no flicker at exit of the game. You can still see the game do its clean up operations but the LCD backlight does not flicker anymore. Go figure.
