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DirectX 9.1 - Page 2

post #21 of 30
the solution to your calculus woes is not a new 51m, but rather a TI 89. they can do so much for you, like triple intergrals.
post #22 of 30
I was considering getting one of those. I like my 83plus silver, but it doesn't do the derivitives or the integrals.

I'm just glad that test is over, lol......now I can continue stressing about being in phase 8 for 5 days now.
post #23 of 30
anther wonder of the 89.... it does units for you. Put in a whole bunch of units on to the numbers you are calculating and it puts the correct units on the answer. the 89 is so much better than the 83 man. the 89 us an engieering students best friend
post #24 of 30
Thread Starter 
Quote:
Originally posted by TritonB7
Will there be an increase with ati cards? I havnt seen any benchmarks on dx9 with the ati 9600 mobility*shrugs*
I would imagine that it would result in a performance in the ATI as well, just and added bonus of better coding.
post #25 of 30
no Ati wont be getting a boost in thier current range of cards, as thier PS 24b compression is supported,

i have the word people,

Nvidia used a 16bc + a 32bc for thier pixel shaders, which is why the performance is going to be increased in DX9.1,

because DX9 only has PS 24bc, Dx9.1 will add 16 and 32bc which will increase the pixel shader performance by 60%, guys i found this on da net, just type in DX 9.1 or DirectX 9.1 and something should cum up
post #26 of 30
Squall.. that is nothing but a rumor, and technically impossible!

The FX series is supposed to be a 4x2 card.. however, when working in FP32, the shaders become too long, it drops down to a 4x1 card. Not to mention, that it only has half the registors that it has for FP16 (which is below DX9.X standards), and you see that it is a slow card because of hardware, and NOT software. It sickens me to think that NV is the only card NOT compliant to DX9, yet they get the special treatment...
post #27 of 30
uh yeah ok whatever,

just get out of your panzy assed ati rools world,

pay no attention to divine, cause obviously he doesn't read specifications very well,

oh and as off the 19/12/03 microsoft has issued a statement that sez that the 32bit and 16bit compression has gained 60% in performance, anyone here would look it up themselves if they want to prove me wrong,

the Geforce FX has a 128bit cinefx engine, which some how divides down into 32b compression or pixel colours, im not a techie, i just relay what i read, and when its from Microsofts mouth as well as Nvidia i tend to trust it a little bit more, oh and divine, in the world of hardware, a slight change in software can go a long way
post #28 of 30
OK Mr Know it all.... *sigh*.

if you would like to know, i bought a 5900U the first week it was out, and regretted it ever since.

I can tell your not a techie, so dont try to tell me techie stuff you DONT know about. The bit depth of an engine has nothing, NOTHING to do with how it divides that in the the shader level. It also has nothing to do with compression, to which you annoyingly keep saying. It has EVERYTHING to do with the floating point precision level of the cards, and what it can and cant handle. You cannot magically make a card that is HARDWARE restricted in 32FP 60% with some simple software changes.

What MS said, is that a max boost of 60%... you know where you see that 60%? Instead of your card running at 10 FPS, it runs at 16.... And, they can then tellt he truth, cause there is at least ONE situation it gets that boost... :roll:
post #29 of 30
In all reality, not allot is know about the NV3x chip. the 4x2 seems to be the most widely stated amongst their spec sheets, but they have been rather tight lipped about it. They did make a significant performance gain that wasn’t cheating with the 52.xx+ Forceware line of drivers. A gain in performance was made by software, in that it better allocated how the registers were used, and improved some of the algorithms to reduce in chip calc times. In fact if you do some image comparisons out there, the NV cards do more work than the ATI card reversing the whole “cheating” issue back at ATi. In the case of Halo, the NV will calculate out soft edges of a flashlight beam, while the ATI will have hard edges. here’s a link: http://www.anandtech.com/video/showdoc.html?i=1931&p=8. There are other instances where the ATI card is doing less work that NV card is making a performance gain on the ATi side.

DX9 was made around the ATi 24 bit chip. NV wasn’t a part of the DX9 creation until it was too late to change their NV3 chips to support it better, or change DX9 to interface with their chips better. The NV chips stand to improve performance with better DX9 compilers. DX9.1 looks to be able to cross the bridge from DX to NV’s Cg better and make better use of the NV3x features. The same problem can be reduced in different ways. A find max element in a an array can be reduced to sorting, the moving to the last position which is O(Nlog(N))-O(N^2), vs just looking for max element wchich is O(N) time. A better call from DX would tell the chip to use the O(N) algorithm, where before it was running the longer path. Ultimatly, the ATi cards will prolly have the better DX performace over the NV3x chips, but that doesn't mean that the gap can't be closed between the two.

You can’t say what DX9.1 can and can’t do for the NV chip until DX9.1 comes out and we get some concrete numbers. The best position is to be open to both possibilities, because unless you work for NV or Microsoft, how can you be so certain what kind of performance gain DX9.1 will or won’t have?

In terms of this forum and the Area 51m, the NV card is seemingly the better choice for right now. Both cards are inadequate for future games, and the laptop supports the ability to be upgraded to the newest card. Ever since the ATi 9600 card was used in these, people have started to make complaints about image quality and stability, where people with the NV cards never complained. If you look around a lot of people with the ATi are having over heating problems, poor snowy image quality on playback, color washed out screens, and system stability problems. I have never had any of those problems with my NV card, so in the frame work of these laptops, until the mobile ATi 9700 and the NV 5700 Go, the NV 5600 is the better choice in these laptops. And really, stability and Image quality is more important than performance. Judging current trends, NV card will be the way to go due to the better drivers for the NV cards (the is providing you know how to make the reference driver support the mobile cards).

I modified the newest Forceware 53.03 drivers to support our laptops for those who want it.

P.S. I'm sorry if I confused anyone with my poor gramar skills and what not. I prolly have a sinus infection and its harder than normal to think straight...
post #30 of 30
thats exactly what i wanted to say, but didn't want to get into extreme detail,

and microsoft has confirmed that thier BETA2 DX9.1 has increased the Performance by 60%

i still don't know how they have kept the Betas so secure,

as in no leaks of the beta 9.1's
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