Found an interesting thing....
In the newer version of the nvidia gefore driver (77.xx and above) there is a feature called the "Triple Buffering". It is only visiable in the control panel after version 77.76. Prior to version 77.76 you have to enable it manually in the registry. It has been confirmed by several people to increase FPS in UT2004, HL2, and other game on average of 5 - 10 FPS.
Discussion: http://forums.guru3d.com/showthread....=&pagenumber=2
In the newer version of the nvidia gefore driver (77.xx and above) there is a feature called the "Triple Buffering". It is only visiable in the control panel after version 77.76. Prior to version 77.76 you have to enable it manually in the registry. It has been confirmed by several people to increase FPS in UT2004, HL2, and other game on average of 5 - 10 FPS.
Quote:
| The registry path is: HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Video\xxxx\0000 xxxx is your card's id string. If in doubt its the only key that has a lot of entries under 0000. Right click in the window on the right and create a new binary value. For its value type OGL_TripleBuffer:01 00 00 00. Don't worry about the spaces, they are added automatically. |
Quote:
| I just benched Doom 3, I get the same FPS with Vsync on as with off. Vsync off: 27.7 Vsync on: 23.9 Vsync on+tb: 27.7 Here's the registry entry, replace xxxx with your card's ID, it's easy to find just search for your card's number ie. 5700, 6800 etc. [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Contr ol\Video\xxxx\0000] "Ogl_TripleBuffer"=hex:01,00,00,00 |
Quote:
| The Triplebuffer option in the control panel is for OpenGL only, it has no effect on D3D games. |







